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Project DemigodNewsDemo To Be Removed Soon
Community

Demo To Be Removed Soon

Project Demigod · published 4 Apr 2024, 05:50 UTC

All newsPlayers around this dateRead on Steam

Hi there, Demigods!

A small maintenance announcement from us: very soon we will be removing the demo for Project Demigod on Steam.

It's been a long time since the demo was updated, meaning it really doesn't represent the current state of Project Demigod. In fact, you've probably noticed that it doesn't even have the right name - it's so old it's still called 'Project META'!

This means that, if you have the demo already, it will soon cease to function. A huge thank you to everyone that gave it a go. Unfortunately, continuing to update and support the demo to best showcase Demigod would be a drain on resources that we can't really afford right now - taking it down helps us put more focus on the game itself.

And don't forget there's a lot to focus on! We'll have more to share on our first big content update, Giant Enemies, very soon. Keep an eye out for more!

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Game update22 Jul 2026Patch 2.1.3Hello Demigods! Patch 2.1.3 is now live! This is another patch with even more bug fixes & optimizations. The game is now the most stable it has ever been! 2.1.3 Changelog Archon / flying enemies fix: Flying Melee enemies now fly much more accurately when moving vertically. Mod Maps: Baked lighting authored by the mod map authors is now fixed - back to normal. All Mod Map lighting variants shoul…In-game event16 May 2026The Archon UpdateHello Demigods! We've upgraded just about every system in the game, improved enemy AI & ragdoll physics, added new post processing and times of day, optimized every script for performance, and added a new enemy type. Combat! · A new enemy: Archon! This is our first dedicated Flying Melee character with all new attack animations. (and we're already working on more upgrades to flying melee for fu…In-game event14 Jan 2026Patch 2.01.15 is now live!Patch 2.01.15 is now live! Thank you to everyone who play tested and reported bugs, you were a huge help! Thanks to you guys, we discovered underlying problems with some of the core systems, as well as some limitations of the game engine. It took us way longer than we wanted, but we fixed a TON of bugs & upgraded multiple systems. While there are some remaining visual bugs, the game is probably…