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HoverflowNewsEarly Access Update 0.16 : Ramps (and all levels) overhaul !
Game update

Early Access Update 0.16 : Ramps (and all levels) overhaul !

Hoverflow · published 6 Mar 2024, 08:46 UTC · build 13654564

All newsPlayers around this dateRead on Steam

Helloooo, big update today ! 😍

Gameplay:

  • New amazing materials for ALL the ramps, I think it works really well !!
  • Added a surf sound when sufing and leaving the ramps (a bit repetitive for now but I really enjoy the feeling !!)
  • Slowmotion can be pressed once for a 1s slowmotion (really handy for quick and difficult paths)
  • Completely removed the death zones (red stuff) that instantly killed you, it just didn't work with the overall vibe of the game
  • New ramp shapes
  • Checkpoints doesn't require anything now, just jump on it and it saves your position AND SPEED !
  • Put all jump pads on the same scale and they all give the same boost now
  • All speed rings give the same boosts now

Misc:

  • Changed lighting for ch2 and ch3
  • The game doesn't pause anymore when opening the menu to match the "flow" vibe of the game (and it avoids some dirty tricks)

Bugs:

  • Fixed speed rings sometimes not working
  • Fixed collisions on launching ramps
  • Removed weird death zones
  • Some surfaces were hard to bhop on


🗺️ Roadmap :

  • More surfing in chapter 1 (I only realized now that it was the core fun of the game lol)

Let me know what you think about the new surf feeling 😄

More from Hoverflow

Other announcements

All news
In-game event21 Sep 2026Hoverflow 1.2 : SMALL FIXESFixes · Fixed the disappearing ramps on infinite mod thanks to @ProdigySim · Fixed the medals menu coming up in the main menu thanks to @tofu Not much unfortunately, but I couldn't leave this here 😄 Tomorrow is the movement game festival on Steam, enjoy guys!!In-game event18 Feb 2026Hoverflow 1.1 : FIXES AND QOL IMPROVEMENTS!Fixes · Fixed some visual artifacts when respawning after taking a boost thanks to @printer and @ecnadynnus · Fixed the weird small platforms not respawning on Mobius thanks to @ProdigySim · Fixed the booster speed number on Ilovo thanks to @printer · Fixed the Blue Moon achievement thanks to @ProdigySim · Fixed a UI bug on the final score display QoL · Added 32:9 resolution support (5120 x 144…Major update4 Feb 2026Hoverflow 1.0 : THANK YOUR FOR EVERYTHING !THANK YOU! <3 Finally, after many years of development the game has reached version 1.0! Thank you for helping me building this game piece by piece, with your feedback, bug reports, showing me the shortcuts and overall being so supportive and patient. I couldn't have done it without you (really), so THANK YOU! The game will be out of early access in about 2h30mn ! What's next? Here is a small l…