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Sword Master VRNewsVersion 1.2: Oculus OpenVR Support & 10 New Shields!
Game update

Version 1.2: Oculus OpenVR Support & 10 New Shields!

Sword Master VR · published 22 Dec 2016, 20:02 UTC

All newsPlayers around this dateRead on Steam

The biggest news: 10 new shields! Now every level you beat on expert, you will unlock a new shield. For those of you who have already beaten some levels on expert, you will have some new shields waiting for you in your inventory!

Also, I've made some small adjustments to make the game more playable. The movement of the enemies is now more fast paced, and it should be slightly less frustrating to land a good hit on the enemy. Will multiple fast moving enemies, it can be hecktic to watch your back. Luck for you, shields are a powerful defensive tool. Use your shield to guard your blind spots, knock away their shields, push them back when they are getting too close, and explore a whole new area of strategy in Sword Master VR!

Changes & fixes v1.2:
-Novice and expert enemies move faster. Many people have said they move way too slow and that ruins the challenge of the game.
-Knife attacks are now easier to make. The enemy won't be "pushed back" when you get close to him when you are holding a knife.
-Small adjustments to sword swinging detection.
-Fixed the Oculus touch controls to needing to push the buttons instead of just touch them.
-Change the steam store page to clearly state that Oculus Touch with roomscale is now supported.
-Replaced the instructional "click here to start" vive controller with a hand to make it make more sense regardless of what HMD you have.
-Adjusted some of the hitboxes
-Adjusted some of the sword stats
-Shortened recharge health time on expert mode.
-Replaced the texture on the ground that had a soda can pull tab laying there (I thought it was a joke, but it was really there lol)
-Fixed the occasional dropped frames that were happening in some menus.
-Fixed the fading to white twice effect when equipping two swords.
-Fixed bug that now makes enemies stay out of your personal space if you are holding a sword, but if you are holding a knife they will get right up in your face.
-Grip buttons are now an alternative button to select menu items and pickup the sword/shield.
-10 new unlockable player shields! Now each level on expert difficulty will unlock a different new shield!

Happy Holidays Everyone!

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