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Mayhem ZXNewsHey all!
Community

Hey all!

Mayhem ZX · published 30 Jun 2018, 02:47 UTC

All newsPlayers around this dateRead on Steam

Just popping in to let you know that the Mayhem ZX dev team is still going hard till death to put together a solid arcade experience! We're currently gathering development screenshots for a full description of where we're at, so stay tuned!

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Community29 Aug 2018Arcade Mode Progress Update #3Okay, first off we feel obligated to apologize for the long spell without providing any word. Even with everything on our plate, we should have been more consistent with our progress reports. It isn't fair to the few people who have eyes on this game, and it was our mistake. Alright, so that pill’s down. Let's get to the meat: In this Version: - Implemented screen shake. - Implemented Grenade P…Community28 Apr 2018Arcade Update #2Hey, everybody! I just thought it would be a good idea to sort of lay out Mayhem ZX's current state of development and give an idea of where we're at, and what you have to look forward to. Let us know if you have any thoughts or questions! General - Movement system reworked. - New platforms implemented that allow the player to drop through. Bullets can not pass through the platform. Grenades ca…Community10 Mar 2018Mayhem ZX -Arcade Update #1Hey what's going on guys, we're excited to talk about the progress we've been making with the new Arcade Mode for Mayhem ZX ! Just a quick disclaimer though, first off, Sorry for the quality of the gif's you're about to see, we need to find better ways of creating them. And secondly, just about all the art you are about to see are strictly place holders. Also, we post full blog post about devel…