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Vampire ClansNewsHolidays Devlog #12
Community

Holidays Devlog #12

Vampire Clans · published 24 Dec 2023, 13:30 UTC

All newsPlayers around this dateRead on Steam

As winter solstice passes, nights are still longer than days, but shadows grow larger. In the biting cold, may you feel the shiver of anticipation, for the scent of blood intensifies in the crisp air. Trace the trails left in the snow, imprints of the unsuspecting prey, a morbid ballet under the watchful eyes of the night.
If it happens that you are a mortal, beware of the elongated nights, as danger lurks in them. White snow might be tempting to step on but retain yourself, as it hides the predator’s hunger. It shall absorb the warm blood fast and cover the remains so no one can find them.
But if you are a vampire, it is the time when shadows dance! May your senses be sharp, attuned to the pulse of the night, as you explore the beauty of holidays veiled in darkness.
Merry and vigilant holidays!

Our team is refining the stealth system–an integral component that elevates the combat experience within our game. The emphasis lies in enhancing various facets of this system, such as vampiric skills, character’s movement, and enemies’ field of view. We do our best to ensure a seamless and immersive stealth interaction. Moreover, our focus extends to enemies’ behavior, which we want to ensure is programmed to have natural responses.

Our vampire’s unique ability–Chronostasis–is not only beneficial during combat but also vital while avoiding detection. A good mastery of the skill enables the player to roam around enemies without exiting from the stealth mode. In turn, if your vampire is spotted by enemies, Chronostasis may let you buy time to plan your further actions, whether to enter the fight or escape from the enemy’s sight.

If your vampire is sufficiently nourished with blood, they enter Chronostasis automatically the moment they are detected.

Always be aware of your surroundings; even ordinary objects can become your ally in stealth mode. You can hide under the gallows, duck into the bushes, or even take cover in the privy. The environment extends a strategic advantage, enabling vampires to hunt in unconquered areas teeming with gendarmes, vampire hunters, and rival vampire clans. Engaging in open combat within these areas may result in failure.

Also, we continuously work on creating unique but historically accurate clothing designs, and implementing them into high-quality 3D models. Here, we present you with a yet-not-textured version of a modular vampire hunter’s uniform. He slays, don’t you think?

Stay tuned and join our Discord channel. Feel free to share your ideas and suggestions.
discord.com/invite/Q7gQde9wR8

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Community10 Jun 2026Devlog #20Hi Vampires! In the demo, the game's combat is difficult and somewhat confusing, so we've decided to refine the combat mechanics. We're working on improving combat so that it's more skill-based. The screenshots below don't represent the finished system, but rather the direction we're heading. Combat Currently, the vampire can fight with both a sword and a crossbow. Switching to sword combat all…Community2 Mar 2026Devlog #19Hi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results. Movement & Destructibles Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes. Every pink obstacle in the screenshot below is destructibl…Community29 Dec 2025Devlog #18Hello Vampires! We are currently working on expanding the game world and bringing it to life. Areas from the demo have also been reworked to be more immersive. We have added many types of enemies with different mechanics to diversify the combat. Also, during the fights and exploration, we can use more than one vampire at once. More Vampires! We can now recruit other vampires to our clan, and th…