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Star Trek: InfiniteNews1.0.6 Patch Notes
In-game event

1.0.6 Patch Notes

Star Trek: Infinite · published 28 Nov 2023, 15:01 UTC

All newsPlayers around this dateRead on Steam

Hello all, we are here to bring you this week's Patch Notes.

I am happy to report that Font Scaling is now out of our testing branch and live with this patch. If you ever had issues with playing on a 4K or above, you should now have a much better experience.

Crashes

​

  • Fixed a crash occurring when swapping to and from Galaxy/System View.
  • The game will no longer crash when loading a save game in which the UFP was eliminated.

Gameplay


Events

  • Legacy events will no longer be triggered upon the destruction of a Ferengi country.
  • The "The Birds" event will no longer trigger on any colony that was already devastated by the Crystalline entity.


Content

  • To avoid confusion, Leader gain level messages will no longer show the Skill level effects item when no effects are produced.
  • Gas Giants will no longer be used as moons of lighter planets.


Balance

  • Fixed never-ending war cases. Wars will now end in surrender or status quo if one side is fully occupied (the exception is the wars that require some missions like coup wars as an attacker).
  • Special Projects with no cost will no longer require an assigned Researcher scientist to progress.
  • Players will no longer be able to exceed the maximum amount of claims using the 'Ratify Claims' diplomacy option, aligning with the expected claim limits.
  • Nausicaan Enclaves: it will no longer be possible to destroy Nausicaan systems (both Destroyers and Skullcrushers), preventing that threat from disappearing completely.
    • Pirates are not affected by this change.

Bugs

  • Empathic Diplomacy progress will be recovered when Minor Powers are integrated.
  • Highway Stabilization Field tech: It will now properly reveal all highway nodes

Lore

​

  • According to lore, only one "Starfleet Academy" building will now exist, the one the UFP starts with on Earth.
  • Updated Worf’s portrait to use his admiral outfit from DS9.

Music

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  • Players who own the Deluxe edition will now hear the Deluxe Playlist by default. Said playlist will now include standard tracks and skip the main theme on game start, as it was intended.
  • Main theme will now be played when going back to the main menu
  • Advisor audio will now stop playing when returning to the main menu.
  • Changing species rights while paused playing as Romulan will no longer reset when unpausing.

UI

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System Claim

  • The lists now are divided: on top it shows your current claims and on the bottom, the ones you're going to add or remove.
  • The influence cost now only appears in the claims you are planning to add
  • The confirmation button will now be inside the bottom list because it only affects those ones.
  • There's a new X button to remove claims from the list.
  • Fixed placement of the flag when two powers claim the same system.
  • Fixed the scroll bar for claims greater than 4.

Buttons & Hotkeys

  • Fixed the “Go to” button, it will now work properly.
  • Fixed Settings visual glitch in view buttons after scaling up the UI.
  • The "Create Neutral Zone" button will now be disabled when there are no systems available.
  • Remapped Starbase hotkeys to avoid confusion and prevent inconsistent behavior.

Image & resolution

  • Fixed resolution issues in Windowed mode. Due to Windows Layout Scale interfering with the Game Resolution, we recommend setting it up to 100% (normal scaling) and using GUI scaling inside the game options.
  • Fixed resolution issues when using multiple monitors: the game will now adjust when detecting resolution discordances.
  • Updated font to better support higher resolutions with UI upscaling.

Language, spelling & localization

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  • Fixed texts related to buildings that were checking for non-existent colonies.
  • Fixed typos starbase restock localization will now say "starbase" instead of "starbse."

Please note that save file compatibility between versions is not guaranteed.

If you have an important game going, please back up the save file before trying to load the save in the new version. You can roll back to a prior version by right-clicking on Star Trek: Infinite in your library -> Properties -> Betas -> choose the desired version from the drop-down.

If you experience crashing or other issues, first disable all mods and start a new save. If the issue persists, please report it on the Bug Report forums.

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