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Star Trek: Infinite
News
Patch 1.0.6 hotfix 2
Game update
Patch 1.0.6 hotfix 2
Star Trek: Infinite
· published
30 Nov 2023, 20:55 UTC
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Rules of engagement for cloaked ships fixed to prevent infinite standoff
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Community
9 Dec 2023
Dev Log #12 - All Good Things...
Stardate: 23954.9 As we are wrapping up this year, we are also capping off the weekly patches. Last week's 1.0.7 patch was our last planned weekly patch for this year. With the patch we closed off our top rated bugs and cleared out a huge backlog of minor issues. We are now in discussions on what our future roadmap looks like, what the game needs and what type of resources we need to hit those…
In-game event
5 Dec 2023
1.0.7 Patch Notes
Errata One of the patch notes (now struck through) has been changed to the following: · The "Shut Up, Wesley!" event can now only spawn after the player has built the Enterprise. Hello everyone, Another week of updates comes to Star Trek: Infinite! Here's what we have in store for you. Gameplay Missions · Fixed bug concerning Enterprise Missions Availability. Users who have the Enterprise will…
Game update
29 Nov 2023
Patch 1.0.6 hotfix 1
Science points are no longer required to Start research special projects, only complete them · Nausicaans no longer have closed borders and are now also hostile · UFP Reform the Chapters Mission node no longer requires construction of any Starfleet Academy buildings (since its an empire unique building granted from start)