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Vampire ClansNewsHalloween Devlog #11
Community

Halloween Devlog #11

Vampire Clans · published 31 Oct 2023, 18:10 UTC

All newsPlayers around this dateRead on Steam

...

In moonlight grace, while others sleep,
Avoiding the light, we lurk on the street.
Chills down your spine as the night unfolds,
In the vampiric world, where darkness holds.

Greetings, brave souls of our community! We wish you a fang-tastic Halloween!

On this mystical day, brace yourselves for the terrifying content we implemented in our game!

We are still in the process of polishing the core mechanics of the game. Most of the systems are functional and almost ready to be presented. In the gif below, you can see our signature Chronostasis mode, which allows you to plan your vampires' moves in advance. Upon performing planned actions, vampires are incredibly fast and effective in combat against humans. Be always prepared, as Chronostasis is only allowed when vampires are sated with human blood.

We also implemented bosses to the game - strong enemies with unique abilities and mechanics. The first one you encounter, Mother of Spiders, is presented in the screenshot below. One of her powerful abilities is summoning a poisonous rain. Not every boss is mandatory to kill, but every one of them holds unique items. This might encourage you to face those strong opponents and explore different side quests.

World creation is being constantly improved; we work on enhancing the quality of materials and objects or refining the lighting. As an example of our work, we present a screenshot of a cave where the Mother of Spiders lives.

We aim to create an immersive and historically accurate environment, as we believe that fangs are in the details. Therefore, we are in the midst of the creation of XIX-century costumes, architecture, and environmental tidbits.

At the end, we present you with a part of the Chateau of Vampires. The first time you enter the castle, it seems that it fell into disrepair after some terrible event... From now on, your task is to bring back the greatness of this place and form the clan before which the entire Paris will tremble.

Stay tuned and join our Discord channel. Feel free to share your ideas and suggestions.
discord.com/invite/Q7gQde9wR8

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Community10 Jun 2026Devlog #20Hi Vampires! In the demo, the game's combat is difficult and somewhat confusing, so we've decided to refine the combat mechanics. We're working on improving combat so that it's more skill-based. The screenshots below don't represent the finished system, but rather the direction we're heading. Combat Currently, the vampire can fight with both a sword and a crossbow. Switching to sword combat all…Community2 Mar 2026Devlog #19Hi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results. Movement & Destructibles Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes. Every pink obstacle in the screenshot below is destructibl…Community29 Dec 2025Devlog #18Hello Vampires! We are currently working on expanding the game world and bringing it to life. Areas from the demo have also been reworked to be more immersive. We have added many types of enemies with different mechanics to diversify the combat. Also, during the fights and exploration, we can use more than one vampire at once. More Vampires! We can now recruit other vampires to our clan, and th…