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Star Trek: InfiniteNewsPatch Notes - Update 1.0.1
Game update

Patch Notes - Update 1.0.1

Star Trek: Infinite · published 24 Oct 2023, 14:54 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

Sync & Save

  • Fixed syncing and IronMan mode for Steam Cloud saves.
  • Fixed issue with corrupted save games due to wars with unset war goals.


Settings

  • Changed default window mode setting to borderless fullscreen.


Mac Issues

  • Fixed large trade networks view crash on Mac.
  • Fixed tutorial crash on Mac.


Balance

  • The node "Paradigm Shift" of the Romulan Mission Tree will now require activating the correct policies: "Fast-Tracked Curriculum" and "Cautious First Contact Protocol".
  • Fixed permanent Planet modifiers in governor missions: when a governor leaves a mission on a planet due to winning the election, their modifiers will now be removed from said planet.
  • Fixed Societal Studies Tradition effects issue:
    • It now accelerates by +10% the spy mission progress rate.
    • It now increases the maximum level of spies by +2.

  • Fixed Opinion loss consequences of failing a spy mission:

    • Temporal
    • Decay per month: -1 point

  • Reworked Nausicaan pirate attacks to make them less aggressive:

    • They won't attack the same MaPo twice in a row anymore.
    • Min. Small ships size: 6 (-2)
    • Min. Medium ships size: 3 (-1)
    • Officers: 90% (-10%)

  • Aftermath Event: The first Borg special project now spawns on a highway node to prevent others from occupying the system and making the event chain unfinishable.
  • Evacuation of Romulus now allows players to obtain 'From a Dying Star' achievement. Not retroactive.
  • Fixed requirements for the Cardassian Obsidian Order mission node.

    • Equal or greater number of buildings and missions.

  • Failed assimilation now frees the envoys.

Ships

  • Fixed Romulan reactors: they now output the intended power for all ship sizes.
  • Fixed both versions of the Enterprise to make them more akin to cannon. This results in ships that feel more authentic and more powerful.
    • Added only Phaser and Photon Torpedo weapons components.
    • Added Maneuverability.
    • Added Assisted targeting components (and a shield booster for the E).
    • Prioritized shields over armor components.


Lore

  • Fixed UFP starting president species from T'Pragh's into Vulcan.
  • Fixed Data lifespan, as an android he’s now immortal.


Language & Localization

  • Replaced the UFoP acronym with 'United Federation of Planets'.
  • Added translations for “United Federation of Planets” in each language.
  • Fixed localization key on the Mission Tree button tooltip (Spanish).
  • Fixed name of the Defiant Ship class on the tech that unlocks it.


UI

  • Fixed Spy detection messages: players will now receive a popup indicating which country detected it and on which system the detection took place.
  • Fixed highlighting in Tutorial for:
    • Play /pause
    • Planet view:
      • Housing
      • Jobs


Audio

  • SFX on Main Menu are now at a lower volume.
  • VO:
    • Fixed and replaced greetings with sound quality issues:
      • Tellarite
      • Klingon
      • Human
      • Elaurian
      • Cardassian

    • Reprocessed greetings to make them more in line with the lore:

      • Borg
      • Andorian (female)
      • Nausicaan (male)
      • Vulcan (male)


Modding

  • Fixed modding support both in Steam Workshop and Paradox launcher


Please note that save file compatibility between versions is not guaranteed.

If you have an important game going, please back up the save file before trying to load the save in the new version. You can roll back to a prior version by right-clicking on Star Trek: Infinite in your library -> Properties -> Betas -> choose the desired version from the drop-down.

More from Star Trek: Infinite

Other announcements

All news
Community9 Dec 2023Dev Log #12 - All Good Things...Stardate: 23954.9 As we are wrapping up this year, we are also capping off the weekly patches. Last week's 1.0.7 patch was our last planned weekly patch for this year. With the patch we closed off our top rated bugs and cleared out a huge backlog of minor issues. We are now in discussions on what our future roadmap looks like, what the game needs and what type of resources we need to hit those…In-game event5 Dec 20231.0.7 Patch NotesErrata One of the patch notes (now struck through) has been changed to the following: · The "Shut Up, Wesley!" event can now only spawn after the player has built the Enterprise. Hello everyone, Another week of updates comes to Star Trek: Infinite! Here's what we have in store for you. Gameplay Missions · Fixed bug concerning Enterprise Missions Availability. Users who have the Enterprise will…Game update30 Nov 2023Patch 1.0.6 hotfix 2Rules of engagement for cloaked ships fixed to prevent infinite standoff