Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Stardust ExileNewsTech Tree is now live in Stardust Exile
Major update

Tech Tree is now live in Stardust Exile

Stardust Exile · published 24 Apr 2023, 14:58 UTC

All newsPlayers around this dateRead on Steam

A new update introducing the Tech Tree has been released in Stardust Exile. Some notable techs:
- The limit of ships can now be increased to 384.
- The construction time and cost of new ships can be lowered.
- The production units harvest rate as well as the storage space can be increased.

A new ship type called Research Vessel is now used to generate Research Advancements by orbiting specific planets.
New players will start with a ship limit of 128, existing players will have the tech to increase to 256 already researched. Ships components like Heavy Armor and Gauss Weapons will have to be researched by both new and existing players.

More from Stardust Exile

Other announcements

All news
In-game event14 Aug 2026Version 1.3.2 Changelogv1.3.2 \ Repair Vessels now repairs allied ships too \ Paginate logs to allow viewing more results in the past \ Add player alliance info to Civilization dialog \ Avoid shortening research techs costs when the value has decimal places \ Improve dialogs repositioning during game resize \ Disable bounty creation for demo accounts \ Fix Precursor Drone ignoring alliances when choosing a target to…In-game event18 May 2026Version 1.3.1 Changelogv1.3.1 Show time to enter the next system in the movement trajectory Show start and end system coordinates in long movement trajectories Improve performance on displays with aspect ratios different from 16:9 Improve detection of repeated player names On touch screens show the movement destination on the side of the finger instead of under it Increase edges indicators clickable area Change new m…Major update19 Feb 2026Version 1.3.0 Changelogv1.3.0 · Add Capture Pods weapon type and Corsair ship preset · Experimental web client with Steam login support at: stardustexile.com · Rebalanced weapons damage to make ships with missiles or projectiles more effective against gauss · Make default screen resolution independent of the scaling configured in the OS · Allow to revert to the detected screen resolution · Show ships currently in com…