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MinigunnerNews0.8.2.5 Patchnotes
Game update

0.8.2.5 Patchnotes

Minigunner · published 22 Apr 2023, 19:14 UTC

All newsPlayers around this dateRead on Steam

Minigunner Build 0.8.2.5 Patch Notes

In this small patch we are trying out some suggestions that we received, as well as fixing a few bugs and issues that have been found! Thank you for your initial feedback, and please keep it coming!

Changes with the '📡 ' icon in front of them are changes or additions suggested by the community!

General


-Map Updates:
•📡 Swapped the exit locations of teleporters A (green) and C (Blue)

•📡 Updated art for the orange bridge motor and highground platform railings so they pop out more from their surroundings

•📡 Roofs will now fade out from a little further away

- 📡 Ui for reactor health will now have a better indicator for when the reactor is taking damage

-📡 Waves 1-5 have been rebalanced, the first few waves will be a little more challenging and waves 4 and 5 should be a little easier

-New text warning for when a huge wave of enemies is approaching

-Boss health slightly adjusted

- 📡 There is now a button that links to our discord in the game's main menu

-📡 Adjusted the tutorial based on received feedback to make it a bit shorter and more streamlined (We have bigger tutorial changes coming up later)

Bug Fixes


These bugs have been squashed!

-Fixed tab screen being messed up if you die in the boss fight

-Fixed the game over screen saying you were killed by "unknown" if you died to the spitter boss's sticky projectile

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