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Vampire ClansNewsDevlog #9 - World, fighting
Community

Devlog #9 - World, fighting

Vampire Clans · published 3 Jun 2023, 12:59 UTC

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Hi Vampires!

At this point, we have a lot of stuff to polish. We have a bunch of almost-ready maps, but we are still developing the final graphical setup for the world - to make it as good as possible, loaded with the newest technology.

We prepare destructible objects, such as fences, gravestones, and crates. Our vampires will gain a slight amount of resources from every destroyed thing to make destruction more fun.

As you can see in the above gif, we slightly changed the fighting system. Previously, the player had to choose an enemy and pick the ability to attack - which was annoying in fast fights because of the necessity to click on the enemy accurately. Now players don't have to click on the enemies, just hold the skill key, aim with slow-mo, and release the key to cast the ability. Of course, it is much easier with slow-mo planning mode.

Except for destroying objects, we are working on dismembering enemies.

Yeah, I know, too little blood, but it will change. We are working on particle effects to make everything more bloody.

In the last devlog I wrote that we are working on NPCs AI. We finished but are still working on their animations, UI, and some sneaking system upgrades. After we finish, I'll show you how it works.

I hope you like it. Tell us what you think about this update on our Discord channel. Feel free to share your ideas and suggestions.
discord.com/invite/Q7gQde9wR8

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Community10 Jun 2026Devlog #20Hi Vampires! In the demo, the game's combat is difficult and somewhat confusing, so we've decided to refine the combat mechanics. We're working on improving combat so that it's more skill-based. The screenshots below don't represent the finished system, but rather the direction we're heading. Combat Currently, the vampire can fight with both a sword and a crossbow. Switching to sword combat all…Community2 Mar 2026Devlog #19Hi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results. Movement & Destructibles Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes. Every pink obstacle in the screenshot below is destructibl…Community29 Dec 2025Devlog #18Hello Vampires! We are currently working on expanding the game world and bringing it to life. Areas from the demo have also been reworked to be more immersive. We have added many types of enemies with different mechanics to diversify the combat. Also, during the fights and exploration, we can use more than one vampire at once. More Vampires! We can now recruit other vampires to our clan, and th…