Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Agent 64: Spies Never DieNewsAgent 64 to feature Split-screen Multiplayer
Community

Agent 64 to feature Split-screen Multiplayer

Agent 64: Spies Never Die · published 30 Sep 2023, 21:23 UTC

All newsPlayers around this dateRead on Steam

Welcome Agents,

Long time no see. It's me again, Replicant D6, talking to you directly from my current safe-house.

I'm still deep undercover trying to finish this game, and as you can see from the latest batch of videos and screenshot, my mission is getting close to an end.

Still not 100% there yet, not to the point where I can know for sure a precise release date, but be sure that things are in good shape and most of my objectives are almost completed.

I've extracted some new information to share with you tonight:

Split-screen Multiplayer


Multiplayer modes have been the number one request from agents. And even under tense questioning, I've always tried not to spill the beans on a project that I wasn't quite sure could be done.

But today I finally get to announce it! Couch Coop and DM will be featured on release. Up to 4 players both in PvE and PvP modes!

And of course all of this will also work with custom player-made maps once the modkit gets released afterward. Look forward to duke it out on your own custom battlefields!

The Mission must go on


My mission is still ongoing, I can't stay for long without compromising my cover. Expect some more news very soon!

Again thanks a lot for your overwhelming support and encouragement. It means a lot and that's what keeps me going on such a grueling solo project.
I look forward to having more news and concrete dates to share with you as soon as possible!

See you soon agents,
D6

More from Agent 64: Spies Never Die

Other announcements

All news
Game update14 Sep 2026v1073- Fixed aim assist using the wrong player’s settings in co-op. - Fixed briefcases spawning in locations marked as excluded. - Fixed CRT effect disabling cameras in Tower cutscenes. - Disabled unnecessary collision on the first-person helmet model.Game update14 Sep 2026Hot fix v1072- Patched the cause for peer disconnect code 37In-game event13 Sep 2026Big Patch v1068Main Addition - Enabled joining online Arena matches in progress No more waiting for the matches to end, you can join-in right away now. Please report any issues with the feature, I'll make sure to work on fast hotfixes in order to keep it stable and good. Multiplayer & Co-op - Improved connection stability, joining matches in progress, and reconnecting. - Fixed several issues with players leav…