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[GLOBAL UPDATE] VERSION 3.03.13 · The Last Haven · SteamPeaks
The Last Haven
News
[GLOBAL UPDATE] VERSION 3.03.13
Major update
[GLOBAL UPDATE] VERSION 3.03.13
The Last Haven
· published
13 Mar 2023, 06:57 UTC
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Players around this date
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Added New building "Camp"
Added Saving the research queue.
Fixed Production efficiency.
Fixed Duplicate raids.
Fixed HMMWV could fall under the map.
Fixed The imposition of one location on another.
Fixed Shortcomings on the location "Forest".
Fixed Shortcomings on the location "Village".
Fixed Loading screen.
Fixed Incorrect display of electricity in the building panel.
Fixed Incorrect display of the number of goods in the merchant menu.
Fixed Shutdown of heating on buildings in which the furnace is not installed.
Improvement "Machine tools", was installed without research (on factories).
Fixed Incorrect display of electricity in statistics.
Fixed Shortcomings with the accrual of points of laws.
Fixed localizations.
Fixed interface.
Fixed raids.
Fixed buildings upgrades.
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In-game event
13 Sep 2026
[Update] Version 5.09.13
Changes New weapons · Kar98k: damage 135; accuracy 3.3; rate of fire 1.65; range 2400 · Springfield: damage 140; accuracy 3.2; rate of fire 1.6; range 2400 These weapons can only be taken from enemies — they cannot be manufactured. Cemetery · Working radius removed — the building now covers the entire map · The interface now shows the number of burial slots: occupied / free · Fixed the building…
Game update
27 Apr 2026
[Update] Version 5.09.12
Added a range indicator when selecting buildings · Reworked all law descriptions: each now shows the exact numerical effects instead of a general text description · Fixed a critical bug that caused stationary machine guns to be removed from storage after a raid ended · Fixed a bug that prevented the settlement from consuming food · Fixed a bug where the cemetery's radius remained visible when t…
Game update
4 Dec 2025
[Update] Version 5.09.11
Increased population limits on all difficulty levels (+50 units). · Fixed incorrect camera movement behavior when using WASD. · Fixed an issue where the windmill stopped working after loading a save. · Fixed a problem where the camp failed to function after loading a save. · Fixed a bug causing built power lines to disappear when switching to the global map.