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Future Breach 64Newsgame progress
Community

game progress

Future Breach 64 · published 12 Mar 2023, 08:33 UTC

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-Added team colors and flags to the level generator. Now, the building's colors will be different depending on the faction parameter of the location. I also hope that the randomly added colors will make the levels easier to navigate and not blend together, and also give the appearance of design/purpose
-in the "blue" areas (your faction), the scientists are friendly and you should protect them from enemy forces (to be done), in red areas you will capture the enemy scientists
-Turret building, Destruction, Damage, Repair
- if you kill someone while he is building a turret, the turret flies apart
-Been working on the whole system that keeps track which squadmate is dead / hiring/ firing/etc. It's the more "boring" part but very crucial, and was very time intensive since there is a lot to keep track of such as the whole database of squadmates, which are currently hired/dead/etc, visualising everything. I also tried to keep the UI as simple as possible since I didn't want complexity for the sake of complexity
-changed the visuals of the squadmates to make them more distinct from SWAT and more futuristic. Added custom destructor and medical visuals
-Added the ability to retrieve downed squadmates. If you don't, they won't be present on the next mission or you will have to spend funds to hire new ones

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Major update9 Sep 2026A new and Improved HIGHTOWERHi friends! For a long time, Hightower had many places that were, um,"there" but not used gameplay-wise and had no reason for you to actually go there. Now, the enemy incursions will be more varied and Hightower has been improved and expanded. With each update, I’m happy to say this becomes more and more like the idealised concept of this game that we originally envisioned. · Expanded HIGHTOWER…Major update6 May 2026Pylonmania update!We proudly introduce basebuilding aspect to hightower so that the money you collect along the way actually has a purpose (it becomes unlocked after the first few missions). \ People have said this is perhaps the best update, if not the greatest so far if I may say so myself -There has been a lot of talk in the community about the game being too grindy, so this room now has clues as to how to re…In-game event22 Oct 2025Gamepad UpdateAdded an option in the settings menu where you can select between DirectInput, Xinput (for xbox controllers) and an "disable" (if you have a controller connected but don't want it to interfear). The DPAD is used for selecting team commands (vertical) and inventory items (horizontal). · As an aside funny anecdote: the testing was done on a Logitech F710 which has an "X" mode for Xinput (xbox mod…