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The Last Haven
News
[UPDATE] HOTFIX 3.02.19
In-game event
[UPDATE] HOTFIX 3.02.19
The Last Haven
· published
18 Feb 2023, 08:53 UTC
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Fixed a critical bug that caused all major events in the game to collapse.
Fixed graphic settings in the game (critical error with Resolution scale).
Fixed raids (critical error with display, with entrance to locations, etc.).
Fixed a critical bug with the display of Chinese and Korean languages.
Fixed graphical display of laws, added sounds.
Optimized AI.
More from The Last Haven
Other announcements
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In-game event
13 Sep 2026
[Update] Version 5.09.13
Changes New weapons · Kar98k: damage 135; accuracy 3.3; rate of fire 1.65; range 2400 · Springfield: damage 140; accuracy 3.2; rate of fire 1.6; range 2400 These weapons can only be taken from enemies — they cannot be manufactured. Cemetery · Working radius removed — the building now covers the entire map · The interface now shows the number of burial slots: occupied / free · Fixed the building…
Game update
27 Apr 2026
[Update] Version 5.09.12
Added a range indicator when selecting buildings · Reworked all law descriptions: each now shows the exact numerical effects instead of a general text description · Fixed a critical bug that caused stationary machine guns to be removed from storage after a raid ended · Fixed a bug that prevented the settlement from consuming food · Fixed a bug where the cemetery's radius remained visible when t…
Game update
4 Dec 2025
[Update] Version 5.09.11
Increased population limits on all difficulty levels (+50 units). · Fixed incorrect camera movement behavior when using WASD. · Fixed an issue where the windmill stopped working after loading a save. · Fixed a problem where the camp failed to function after loading a save. · Fixed a bug causing built power lines to disappear when switching to the global map.