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Death TrashNewsUpdate 0.8.7.8
In-game event

Update 0.8.7.8

Death Trash · published 21 Feb 2023, 14:47 UTC

All newsPlayers around this dateRead on Steam

- give experience points for unlocking doors (skill or key) similar to other skill actions; adjusted xp for these skill actions
- player movement: slower movement speed when walking backwards while targeting (experimental)
- fixed minor delay in ranged enemy red pointer warning
- fixed stealth attacks sometimes missing target
- fixed additional issues with point and click commands for stealth attacks
- hard difficulty: made ranged warning duration more generous but increased melee attack speed for enemies
- don't cancel point and click walk commands when opening inventory
- show 'Stealing' headline on loot container if appropriate
- local co-op: allow walk commands through map UI similar to singleplayer
- local co-op: fixed a few issues with using the shortcut travel markers
- fixed a few pickpocketing issues when targeting walking characters
- fixed some NPC reactions to stealing
- improved NPC waypoint handling
- fixed a few other smaller NPC issues throughout the game
- Fleshface in Tauris can also be activated now by puking next to him
- fixed Bunker17 not yielding exploration xp
- allow selling Nano Health
- fixed input conflict between back button and other actions on custom button bindings
- world map travel speed: allow toggling back to slow while traveling
- added some missing German text
- several major framework additions and changes behind the scenes (should hopefully not break anything)
- replaced random loot calculation (should have similar results, was updated for better data analysis)
- additional minor bug fixes and improvements

Context: These are ongoing quality improvements and bug fixes. We're also working on new content and other improvements.

Latest roadmap:
https://store.steampowered.com/news/app/941460/view/5009714462588640927

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Game update11 Jun 2026Update 0.14.60.14.6 - add in-between tiles for two tilesets connected via door - minor level design changes throughout the game to accommodate for the new tiles and improve door situations - updated some art assets: adding details and fixing some angles - minor level design fixes throughout the game - adding and updating some visual "punching" of scene objects on interactions - fixed some issues with quest…Game update26 Nov 2025Update 0.14.5Update Notes 0.14.5 - fixed spawned Fleshworms being passive instead of aggressive - fixed not being able to finish quest "Lessen the Pain" (regression) - fixed issue with additional inventory space acquired from city merchant - fixed some pathfinding issues - updated FMOD audio plugin - additional minor bug fixes and improvements Small Development Update We continue working on the next content…Game update27 Oct 2025Update 0.14.4Update Notes 0.14.4 - fixed some explosions not making any damage - fixed certain NPC in city having quest item he should not have - fixed NPC in Tower talking about key challenge despite player having key already - fixed regular scene actions be usable through walls while standing outside house with open door - fixed being able to backstab target through house walls - fixed Lessen the Pain que…