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The Last HavenNewsMerry Christmas and Happy Holidays!
Community

Merry Christmas and Happy Holidays!

The Last Haven · published 24 Dec 2022, 23:46 UTC

All newsPlayers around this dateRead on Steam

As Christmas draws near,
We wish you joy and cheer,
May your holidays be bright,
Filled with love and delight.

May all your wishes come true,
And may the holidays bring good things to you,
From the bottom of our heart,
Merry Christmas, dear friends, never to part.

This holiday season, we want to take a moment to wish you all a very Merry Christmas and Happy Holidays. We would like to thank you for staying with our humble project all this time, helping out with fixing bugs, and suggestions. We've had more resources lately to bring you more frequent game updates and we'll try not to disappoint you!

We are grateful for each and every one of you and we hope you have a wonderful holiday season!

Merry Christmas and Happy Holidays!

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In-game event13 Sep 2026[Update] Version 5.09.13Changes New weapons · Kar98k: damage 135; accuracy 3.3; rate of fire 1.65; range 2400 · Springfield: damage 140; accuracy 3.2; rate of fire 1.6; range 2400 These weapons can only be taken from enemies — they cannot be manufactured. Cemetery · Working radius removed — the building now covers the entire map · The interface now shows the number of burial slots: occupied / free · Fixed the building…Game update27 Apr 2026[Update] Version 5.09.12Added a range indicator when selecting buildings · Reworked all law descriptions: each now shows the exact numerical effects instead of a general text description · Fixed a critical bug that caused stationary machine guns to be removed from storage after a raid ended · Fixed a bug that prevented the settlement from consuming food · Fixed a bug where the cemetery's radius remained visible when t…Game update4 Dec 2025[Update] Version 5.09.11Increased population limits on all difficulty levels (+50 units). · Fixed incorrect camera movement behavior when using WASD. · Fixed an issue where the windmill stopped working after loading a save. · Fixed a problem where the camp failed to function after loading a save. · Fixed a bug causing built power lines to disappear when switching to the global map.