Hellsplit: Arena · published
The HSA team has always listened closely to the wishes of our players and, whenever possible, met their needs and wants. However, some of the particularly complicated areas require thourough preparation and comprehensive check of the issue. Therefore, we were forced to keep the development of the system for supporting user modifications (mods) to our game in secret for a long time. We had to make sure that it was possible from the technical point of view and we also needed to refine the basic part of the game (integration of the necessary mechanics). Aside from that, the bureaucratic issues have taken a lot of time, as we needed to get permission from Epic Games to distribute a modified version of their engine. All this did not give us the opportunity to tell the community about this area of work in advance.

We consider it important to describe the capabilities of the new system. Our modding system is largely unique and complex. It includes the following main components:


The work on mods is currently at the stage of the so-called internal testing. This means that developers, among other things limited by legal issues, had to find primary SDK testers among their close friends. It is they who are currently creating their mods with the help of our toolkit. Upon completion of this stage (and this is planned to be done by the end of the year), we plan to arrange testing of the SDK already among the members of the gaming community. And if successful results will be achieved, we plan to make the toolkit available to everyone without exception.
All the news connected with the development of HSA Workbench will be primarily updated on our Discord channel. In the same place we are creating a new channel where we will share the testing results with you. Join us to keep up with the news!

We were happy to share this news with you and hope to see you in the arena again :swords:
Thank you for your support, warriors!