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The Last HavenNews[UPDATE] VERSION 2.08.01
Major update

[UPDATE] VERSION 2.08.01

The Last Haven · published 1 Aug 2022, 08:38 UTC

All newsPlayers around this dateRead on Steam


- New UI (completely new design, style, high resolution elements)
- Construction of "Outposts", improvement, resource extraction, resource transportation to the base
- Added a new building "Gate" (functions to open / close the gate if there is at least one guard on them)
- Added the ability to hide/show the log and map
- Added "Outposts" at the place of previously captured locations (send squads with workers and vans / trucks to outposts to build an outpost and start extracting resources)
- Added a new expedition for weapons (you can find rare collectible WWII rifles)
- Added new building (Unloading station)
- Added new research (Unloading Station Project)
- Added new mechanics for workers (loading/unloading resources into cars)
- Disabled camera restriction (now the location is fully accessible at the very beginning of the game)
- Improved optimization for a large number of people
- Improved overall game optimization (increase in FPS on weak PCs)
- Changed the system of landing soldiers in transport (now through the right click on the transport)
- Improved location "Forest", added resources, loot, objects, etc.
- Improved system for displaying information about buildings in the game
- Changed the system of taking loot (soldiers collect loot by order)

- Fixed balance of bulletproof vests and helmets (more protection)
- Fixed balance of rifles without optics (reduced priority for AI)
- Fixed a critical error in bulletproof vests and helmets (damage was calculated not from the protection of the target, but from the protection of the shooter)
- Fixed a critical AI bug for resource station workers
- Fixed FPS drop
- Fixed bug when selecting buildings
- Fixed magazine
- Fixed collision with some buildings (building houses)
- Fixed bugs on the location "Village", "City"
- Fixed bugs with entering / exiting the locations of your motorized units (cars disappeared at some locations)
- Fixed level 2 watchtower (visibility distance)
- Fixed money gain when implementing base economy
- Fixed cursor (problem on large screen resolutions)
- Fixed removal of cars from the location with a close grenade explosion
- Fixed a critical bug in the collision of some resources, due to which workers got stuck (Resource Collection Points)
- Fixed a bug where the ESC menu stopped appearing

- Updated version for weak computers, to install it, select the "dx9_build" build in the game properties

P. S.: We will finish the localization soon, thanks for waiting, for your support! You are the best companion in the world! Love you! Take care of yourself. Thanks you!

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