Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Vampire ClansNewsScream Fest - Halloween sneak peek
Steam news

Scream Fest - Halloween sneak peek

Vampire Clans · published 25 Oct 2022, 14:19 UTC

All newsPlayers around this dateRead on Steam

Hello Vampires! I present a small sneak peek of our work.

Currently, we are polishing clan management, making final models for the game, and finding the best lighting setup. For now, I can show you some new 3D models (without textures yet). Those models present the workshop with different levels.

How does it work? Each room you are able to build in the game can be upgraded to a higher level using research points and resources. With each level, you gain faster production and unlock better technology. You can see some of the workshops renders below.

Besides that, some of the rooms can be expanded by placing the same rooms next to them (with the same level). Their upgrades will be more expensive, but this room can fit more working slaves at the same time than two separate rooms.
More workers can produce more resources at the same time, so if your vampires have enough slaves and they don't want to drink them all, they can expand their clan faster.
Below, you can see the expanded room.

Wish you a scary Halloween.
And watch out for vampires, now they don't have to hide.

I hope you like it, tell us what you think about this update on our Discord channel. Feel free to share your ideas and suggestions.
discord.com/invite/Q7gQde9wR8

More from Vampire Clans

Other announcements

All news
Community10 Jun 2026Devlog #20Hi Vampires! In the demo, the game's combat is difficult and somewhat confusing, so we've decided to refine the combat mechanics. We're working on improving combat so that it's more skill-based. The screenshots below don't represent the finished system, but rather the direction we're heading. Combat Currently, the vampire can fight with both a sword and a crossbow. Switching to sword combat all…Community2 Mar 2026Devlog #19Hi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results. Movement & Destructibles Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes. Every pink obstacle in the screenshot below is destructibl…Community29 Dec 2025Devlog #18Hello Vampires! We are currently working on expanding the game world and bringing it to life. Areas from the demo have also been reworked to be more immersive. We have added many types of enemies with different mechanics to diversify the combat. Also, during the fights and exploration, we can use more than one vampire at once. More Vampires! We can now recruit other vampires to our clan, and th…