
Little explosive boxes, enemies with hidden mechanics and more! This devlog is filled with enemy content and all relevant tech stuff behind it. So be prepared for this very special devlog!
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The old map didn't allow for the concept of enemies due to its design. With Tower Mode, entirely new areas have emerged that allow the placement of enemies. In today's devlog, I talk about all the enemies that will exist in the tower. In fact, I think this is where most of the work has gone in.
Have fun with this very special devlog episode!
- Andy