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Cloud EscapeNewsPatch 2.0 - “The Tower” update is now live!
Major update

Patch 2.0 - “The Tower” update is now live!

Cloud Escape · published 5 Sep 2022, 17:28 UTC · build 9364142

All newsPlayers around this dateRead on Steam

Ahoy there!

Good news everyone: CLOUD ESCAPE 2.0 aka “The Tower” is now live! It's a big, free content update and includes a new game mode with a new map and countless other new features and improvements.

You don't own the game yet? Now is a good time to buy it, because there is a 35% discount for a few days.

Since the release of CLOUD ESCAPE, I've been working on the Tower for over half a year and I think you'll have a lot of fun with it.

Watch on YouTube
What are you waiting for? Get the update and start climbing.

While you're downloading the update, feel free to take a look at the patch notes!

  • Added a new game mode and map: The Tower
  • Added enemies to the game
  • Added countless new traps and mechanics to the game
  • You can now unlock two new character skins in “The Tower”


  • Added a new hidden star and some new mechanics to the map
  • Fixed some minor bugs and performance issues


  • Increased camera FOV from 50 to 60
  • Added Emotes to the game


  • Full rework of the main menu
  • Full rework of the game mode selection menu
  • Added “The Tower” to the game mode selection menu
  • Added a game credits button to the main menu
  • Added a new main menu music theme
  • Added new Steam stats to the stats menu
  • Added new character skins to the characters menu


  • Improved the overall audio quality
  • Replaced some existing sound effects
  • Replaced the default music theme of “Classic”
  • Added 4 new music tracks


  • Added 14 new Steam achievements
  • Added 4 new Steam stats
  • Updated the whole Store presence of the game


  • Added a Classic (Hard) game mode explanation text after starting the session (Classic)
  • Added a Classic (Hard) game mode explanation text to the pause menu (Classic)
  • Adjusted the rotation speed of some moving/rotating platforms (Classic)
  • Added a jumping shark to the end segment of the map (Classic)
  • Adjusted the intervals of the tennis ball mechanic (Classic)
  • Adjusted some colliders for smoother map traversal
  • Adjusted some existing localized texts
  • Added new loading screens for each game mode


I wish you a lot of fun with “The Tower” :)

- Andy

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