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Tower SurvivorsNewsv0.1.6 - These go to 11
In-game event

v0.1.6 - These go to 11

Tower Survivors · published 21 Sep 2022, 13:48 UTC

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Balancing games is hard, and my tendency is toward games that start slow and gradually increase in pace, which is what I'd been working towards with the last few patches. Following some playtesting and feedback from amazing youtubers like Chef Beyers, I've realized that while that pace might be great for balance, it's not nearly as fun as just going full-force into a murder machine.

In that spirit, I've cranked everything to 11 in this build to see what happens! Might as well try these things now while it's all new, right?

Major Changes

  • Default shoot speed increase
  • Special arrow boosts (like multi-arrow and fire damage) increase with each level, so level 1 is +1, level 2 is +2, etc. This gets very silly very fast!
  • Fire now spreads without direct contact, so it can jump to nearby enemies not touching
  • Spawn speed and size has been increased significantly
  • Activating the portal now kills all enemies and drops loot instead of just disappearing them
  • Default health is now 20 (was 10)
  • Healing cards can now increase health beyond the max
  • Effects can now replace other effects instead of being ignored, so for example striking a frozen enemy will a fire arrow will now catch them on fire
  • Enemies are greater in number but mostly have reduced health
  • Reduced the "get to the portal" time delay

Let me know what you think! We can always dial things back again, but for now I'm really enjoying the hectic nature of this build and the feeling of power from the upgrades!

More from Tower Survivors

Other announcements

All news
In-game event10 Feb 2023v0.4.1 - The monolith that towers over meChanges: · Activated monoliths increase number of enemies spawned · Knight's swing is less flashy · Increased mob mass (less kickback on hit) · Don't pickup heals on full health · Increase portal max health · Towers have a brief summoning cooldownEsports8 Feb 2023Rebroadcast: Watch the dev play Tower SurvivorsWatch the dev play (rebroadcast of Next Fest event)In-game event7 Feb 2023v0.4 - Harder Better Faster StrongerChanges: · Physics engine tweaks to reduce collision calculations and improve performance, especially with large numbers of mobs and fire · If too many mobs are on screen, new spawns will combine into "giant" mobs with increased HP · Remove cat speed upgrade card (it didn't do much) · Double Portal HP · Buffed acid & ice effects