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Tower Survivors
News
v0.4.1 - The monolith that towers over me
In-game event
v0.4.1 - The monolith that towers over me
Tower Survivors
· published
10 Feb 2023, 16:32 UTC
· build
10525648
All news
Players around this date
Read on Steam
Changes:
Activated monoliths increase number of enemies spawned
Knight's swing is less flashy
Increased mob mass (less kickback on hit)
Don't pickup heals on full health
Increase portal max health
Towers have a brief summoning cooldown
More from Tower Survivors
Other announcements
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Esports
8 Feb 2023
Rebroadcast: Watch the dev play Tower Survivors
Watch the dev play (rebroadcast of Next Fest event)
In-game event
7 Feb 2023
v0.4 - Harder Better Faster Stronger
Changes: · Physics engine tweaks to reduce collision calculations and improve performance, especially with large numbers of mobs and fire · If too many mobs are on screen, new spawns will combine into "giant" mobs with increased HP · Remove cat speed upgrade card (it didn't do much) · Double Portal HP · Buffed acid & ice effects
In-game event
6 Feb 2023
v0.3 - Getting from there to here
It's been 4 months since my last patch and I apologize if the game seemed abandoned! I had to tear everything apart to completely redo the physics so that I could roll out a huge performance boost, since that was one of the primary complaints of the game. I've added lots of additional changes too while I'm at it! Changes: · Quiver size is now 4 (was 6), and can only get 1 of each special arrow…