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SwordceryNewsSwordcery Patch v0.5.67/v0.5.68 - Balance: Passive Relic Adjustments
Game update

Swordcery Patch v0.5.67/v0.5.68 - Balance: Passive Relic Adjustments

Swordcery · published 15 Aug 2026, 00:21 UTC · build 24744882

All newsPlayers around this dateRead on Steam

Hi everyone! Welcome to our first official Swordcery Patch! It's v0.5.67Thank you so much to everyone that has been playing and enjoying the game so far. We've been very avidly watching videos some of you have uploaded of your runs and analyzing feedback you've so generously given via our feedback form and on Discord.

We've mostly noticed that the passive relics which affect [Base] Damage were much too strong, allowing for overpowered builds that were simply due to how generously those relics scaled your base damage which is an extremely effective multiplier within our damage calculation formula. There's also some relics included that were simply granting too much to other smaller tags like [Melee] and various elements. Full notes available below.We believe that these changes should make the game feel more fun and adequately challenging. This should prevent the 3rd boss from being so easily defeated.

We'll continue to balance more as we receive more data! Hopefully level 3 provides more of a challenge after these changes!

Cheers,

Don and Mike

The following relics have had their effects changed to reel them in to be not overpowered, but fair. A few have gained buffs:

  • Alchemist's Whetstone: Base damage gained per sacrifice reduced

  • Ankle Weights: Increase of Base damage on block reduced and maximum cap allowed reduced

  • Armori Designer Sheath: Swordcery damage gained per level 4 sword reduced

  • A Sad Can of Ravioli: Melee damage gained reduced

  • Belt of Lifting: Titan sword and Greatsword damage gained reduced

  • Blood Bag: Bleed damage gained per Rapier and Dual Swords Reduced

  • Conquerer's Canteen: Ice, Water, and Bleed damage gained per boss kill reduced

  • Coveted Scalpel Collection: Crit Chance gained reduced

  • Engagement Sword: Swordcery damage gained reduced

  • First Edition Holographic Sword Lizard: Base damage gained reduced

  • Four Leaf Cleaver: Crit Chance gained per each sword sacrificed reduced

  • Giant Slayers Greaves: Base damage per boss killed reduced

  • Giant Spellbook: Swordcery gained per Titan and Greatsword reduced

  • Grocery Bags of Tribulation: Melee damage gained per sword/relic reduced

  • Holy Sheet: Holy damage on room clear and Holy damage on respawn reduced

  • Jittery Joe: Earth and Water damage gained reduced

  • Kritical Kindling: Fire and Earth Damage per checkpoint visited reduced

  • Magic Meringue: Swordcery gained while at 50% hp or more increased

  • Mimic Maiden: Shadow, Poison, and Arcane damage gained per chest opened reduced

  • Next-Gen Graphics Card: Base damage for total amount of sword levels in inv reduced

  • Pumpkin Spiced Latte: Base damage gained reduced

  • Rainbow Stamp Collection: Elemental damage gained reduced

  • Scroll of Chiseling: Arcane daamge per ethereal steel gained reduced

  • Supreme Pizza: Melee damage gained reduced

  • Sword of a Kind: Base damage gained reduced

  • Sword S-150: Base damage gained reduced

  • Sword Yacht: Instead of buffing [Base] damage tag this now buffs [Melee] tag

  • Tattered Passport: Base damage gained per room visited reduced

  • The Bag: Instead of granting an immediate 300 ruggles, now grants 200

  • Twenty Percent Phone Battery: Lightning damage on Crit reduced

  • Valiant Vane: Wind and Holy per ethereal steel gained reduced slightly

  • Vlads Staple Remover: Swordcery damage gained per [Bleed] tag sword reduced

  • Volt the Invigorator: Lightning and Arcane damage gained reduced

  • Weighty Whey: Heavy attack damage per Greatsword and Titan sword reduced

  • Wizard's Nightcap: Swordcery damage gained on room clear reduced

  • Woolfred the Sacrificial Lamb: Base damage gained per sacrifice reduced

  • Zombie Arm: Base damage gained per respawn reduced

Sword and Sword Class adjustments:

  • Dual Swords Heavy Attack damage slightly nerfed

  • Apex Shredator cost to use swordcery increased and swordcery damage reduced

  • Brimstone cost to use swordcery increased and swordcery damage decreased

  • Gluttonous Glaives cost to use swordcery increased

  • The Preschooler's Folly is now harder to evolve into The Teacher's Pride which is harder to evolve into The Practitioner's Glory. Scissor snip swordcery attacks for Teacher's Pride and Practitioner's Glory have been slightly nerfed

  • The Songblades: Swordcery damage increased

  • Chivalry swordcery damage slightly increased

v0.5.68 Hotfix

  • Accidentally broke the scissors leveling up bar so just a small hotfix for that to not confuse anyone

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