Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tabletop PlaygroundNewsApril update: Drawing
In-game event

April update: Drawing

Tabletop Playground · published 29 Apr 2022, 19:12 UTC

All newsPlayers around this dateRead on Steam

The April update is here! This one mainly brings a big new feature: in-game drawing on objects! You can draw lines that other players will be able to see, and the lines are saved with the rest of the game.

• You can now draw on ground objects: select "Start Drawing" in the right click menu, and a new window with drawing options will appear. While that window is open, you can draw using the mouse. There are a couple of modes available: free draw, straight lines, shapes (from rectangles to circles), and erasing existing lines. You can also change the color and thickness of the lines you draw.
• New permission to disable access to drawing
• New permission to disable access to ground mode and locking/unlocking objects
• Show snap preview for grabbed objects when holding multiple objects and snapping multiple is switched on

Scripting
• Add support for drawing: a new class `DrawingLine` represents drawn lines, `GlobalScriptingEvents.onLineDraw` is called when a player has finished drawing a line, and new methods in `GameObject` and `GameWorld` allow you to manage drawing lines from scripts: `addDrawingLine`, `getDrawingLines`, and `removeDrawingLine`
• Add `world.nextTurn`, `world.previousTurn`, and `world.getCurrentTurn`
• Add `Rotator.getInverse`
• Zone owner slots for the final two slots (White and Black by default) did not work from scripts
• `GameObject.getExtent` and `GameObject.getExtentCenter` could cause zone overlap events when used on scaled objects close to a zone
• `SnapPointFlipValidity` had a typo (was spelled `SnapPointFLipValidity`)

Fixes
• Switching on snapping for multiple held objects caused object groups to always snap to the ground
• D6 model was slightly too small after the previous update
• Tags could be duplicated when loading save states while playing

---

These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.

Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!

More from Tabletop Playground

Other announcements

All news
Game update19 Jun 2026Patch Notes - 6/19/2026New Features and Changes · The Template Editor now has a Tooltip Name field. Fill it in to set a default name tooltip for any objects with this template. Like the existing Description field, this can be overridden on an object-level through Properties. Want the Template Name to also be the tooltip name? Just click the arrow button to transfer it to the field below. · Containers can now be creat…Game update7 May 2026Patch Notes - 5/6/2026Beta Branch Patch Notes Hotseat Mode You can now add local players to any game session. Just click “Add Hotseat Player” in the player list in the upper right and give them a name. You can manually switch to one of your hotseat players at any time by clicking the head icon to the right of their name. If you’re using TTP’s built-in turn system, you’ll automatically switch to the appropriate hotse…In-game event8 Apr 2026Patch Notes - 4/8/2026New Feature: Stickers Whether you’re making a Legacy game or marking up a map, you’ll want to know about our new Sticker tool. You’ll find Stickers on the upper left toolbar – they share a slot with the Text tool, so hover over that “T” and click the star icon to open the Sticker panel. All you need to make a sticker is an image – and, as is usually the case, you can use either a Texture file,…