
Hi there!
Sorry for being late with this for almost a two weeks. As you may notice, I am a belarusian guy who is being sanctioned as hell. But I live in Ukraine with Ukrainian wife. So war kinda affects my performance. Even the final release date may be delayed. Luckily, I do it on my own and don't have any publisher to tell me what to do.
Anyway. I am continue improving my game. And I finally have managed to apply some fixes I wanted for a long time.
Here it is. Version 1.3 includes:
- Update of ragdoll system - no more double triggering ragdoll state
- Update of melee system - hitboxes doesn't collide without purpose
- Item destruction module fix - no more freezes on destruction
- AI Navmesh fix - enemies can walk between rooms now. And almost not being stuck when chasing you
- Gold can be found in the dungeon. And if you are lucky, you can find a trader and buy something from him (currently unbalanced thing. So you really need to be very lucky)
- Parts can be found in the dungeon - use them for green skills or repair mechanisms
- Skill system rework - now red skills are free but have long cooldown. Blue skills consume mana but have less cooldown. And green skills have no cooldown, but each use consumes a certain amount of parts
- Now you can upgrade your weapons with blessing altars
- 3 new rooms were added: workshop, labyrinth, puzzlefloor room. As well as one interesting encounter.
- Source collection effect is fixed - now it triggers every time you get source. Not just one time.
- Chests are now highlighted to make them easier to find
- Shadows were disabled for player and some other objects, which drastically improved the performance on Mac
- Weapon special skills have been fixed. Some of them are not finished, but all of them are working now. I also added a slow mo effects to some of them.
- Other minor bug fixes
Wow, I realised the amount of work I did only after I wrote this list.
At the beginning of may there will be a Steam festival for Roguelike games. I am planning to make my demo polished as much as I can to maximise the effect. Specifically, I am going to:
- Add more little decorative objects to rooms, making them visually beautiful
- AI improvements
- Sounds rework
- Save/Load system (Probably)
So stay in touch! And please, shout in the comments if something isn't working in new build.
Have a nice day!
Ernest