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Rebellion
News
New Dodge, New NPC and Enemies, Combat Experience improvement and more
In-game event
New Dodge, New NPC and Enemies, Combat Experience improvement and more
Rebellion
· published
16 Feb 2022, 19:11 UTC
All news
Players around this date
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Features:
New dodge: Now has animation for each direction
Changed dodge attack: modified the animation and movement when attacking after dodge.
New ally NPC: Added a new ally npc that can be found after leaving the prison.
New enemies: Added new enemy variations and removed the repetition of them in the bailey scenario.
AI: new behavior, enemy sometimes moving away from the player when being too close.
Balanced number of characters in the bailey scenario.
Fixed:
Enemies in bailey not accessing one of the houses with stairs.
Dungeon scenario had a chance to start player locked.
Enemy hit by backstab was not starting combat music (not recorded as fighting the player)
Back Prison: Shovels everywhere
Back Prison: Collision inside the prison and some glitches may occur
More from Rebellion
Other announcements
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Community
2 Jul 2026
I want your feedback! Help shape the future of Rebellion
Hi everyone! First of all, thank you so much for playing Rebellion! As a solo developer, my absolute priority is to create the best possible experience for you. As I am actively working on future patches, updates, and sequels, your opinion is incredibly valuable to me. I want to know exactly what you think! Please let me know your thoughts by replying to this thread: · What did you enjoy the mo…
Major update
20 Jun 2026
Final Refinements - Major Update
Major Update — Final Refinements Coming June 25, 2026 This update may not be the largest in terms of new content, but it marks an important milestone for Rebellion and brings a final layer of refinement to the game. Improved Starting Equipment After dying, a new run will now begin with either: · A broken sword, or · A random weapon and shield previously purchased from the market This makes each…
In-game event
12 Feb 2024
Friendly Fire Mechanic!
Friendly Fire Mechanic: Introducing the Friendly Fire mechanic (can turn on/off), where players must tread carefully to avoid inadvertently harming one another. Team coordination and strategic positioning have never been more crucial. Will you rise as a cohesive unit or succumb to the chaos of indiscriminate strikes? · Camera Sensitivity Error Fixed: No longer shall your perspective be tethered…