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Tenderfoot TacticsNewsLocalization Round 1: SOON 🔜
Community

Localization Round 1: SOON 🔜

Tenderfoot Tactics · published 15 Apr 2021, 15:58 UTC

All newsPlayers around this dateRead on Steam

Hi goblins!

We're real excited to announce that, coming very soon, you'll be able to play Tenderfoot Tactics in any of the following languages:

  • Simplified Chinese
  • Spanish (Latin America)
  • Portuguese (Brazil)
  • German
  • French
  • Russian

We're still pulling things together, but all of the above languages other than Russian are available on the beta branch, which you can get access to through our Discord (which also has feedback channels, which is why we send folks there first). If you're bilingual and could offer help, we'd love to catch any issues before setting things live.

Localization has been way more of a challenge than anticipated (this is our first time) so I hope people like it! I've learned a lot and built some tools, so for nextgame this will be much faster and less painful. And of course, adding new languages to Tenderfoot Tactics will be a breeze! We just don't have a ton of money and so couldn't afford to do too many languages all at once. But hopefully these translations help fund more! So if you have a language you'd like to request, let us know.

- Badru

twitter.com/tenderfoot_tact
facebook.com/TenderfootTactics
instagram.com/icewatergames/
discord.gg/B82BDEv

PS while we're not ready to announce anything just yet, we've also been working on nextgame, and I can say that so far the nextgame team is the Tenderfoot team + 1, and I can say that it's cool as hell and you're gonna love it. So uh keep an eye on us wherever eyes can be kept. I've got a mailing list I'll definitely hit (and that I basically never use otherwise), and it will very likely be another Ice Water Games joint, so if you keep up with IWG you shouldn't miss it. We'll be real loud, when it's time.

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Game update4 May 2026Quick fix to custom keymap save/load bugJust an eensy patch to fix a bug causing custom keymaps to not properly save/load.Game update22 Jan 2026Patch NotesBuild ID 21595066 This build is the first time we've brought our work from console porting back to Steam. Ideally there are not many noticeable changes other than improved performance, expanded settings, better text legibility on small screens, and bugfixes and usability upgrades. · Major upgrade of engine foundation · OpenGLCore --> Vulkan on Linux · OpenGLCore --> Metal on Mac · Rendering pip…Game update29 Jun 2021Patch notes - Sony gamepad users read this!6953036 Fixed a bug where Sony controllers did not have a default keybind for "Action 2". If you play with a Sony controller please go to your keybind menu (in the Settings menu) and assign Square to "Action 2", or reset it to the default preset. This input is useful for leaving caretakers in towns and, most importantly, for focusing on hovered goblins in combat and viewing their skill tooltips.