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Warp FactoryNewsPatch Notes for June 24th
Game update

Patch Notes for June 24th

Warp Factory · published 25 Jun 2021, 03:14 UTC · build 6930800

All newsPlayers around this dateRead on Steam

Minor Changes:
* Placing a wire and holding shift will now allow you to create multiple wires to the same endpoint.
* When pasting an object, it is now allowed for sensors, pistons, nodes, welders, or magnets to overlap pre-existing structures that match the pasted object.
* Added option to have mods check for weld structure. Accessed by calling set_weld_checking(checker_index).
* An object's painting is preserved when replacing a basic block with an active one.
* The audio buffer size can be adjusted in settings (default: 2048). Smaller values will give less latency at the cost of possible stuttering.

Bug fixes:
* Fixed a fatal error occurring when a block which is adjacent to itself is deleted.
* Fixed a fatal error occurring when a portal closes on an extended piston then moves in a certain way.
* Fixed a fatal error occurring when a portal closes, opens, then closes again on an extended piston.
* Fixed a fatal error occurring when the user cuts a region which is welded to itself through a portal not in the cut region.
* Pistons no longer apply force to their arm when extended through a closed portal.
* Copying and cutting then pasting without moving at all now works properly.
* It is no longer possible to undo while the game is running.
* Vertically resizing a level with width zero can no longer break protected areas of the level.

There were some tiny patches prior to this one; these patches have been in place for a week, but for completeness, they fixed the following bugs:
* The game now stops listening for typing after renaming a save file.
* Resizing a level to zero width no longer loses track of the level's user region.
* The level "Locksmith" has appropriate resize information now.
* The default audio buffer size was changed from 512 to 2048.

More from Warp Factory

Other announcements

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Game update13 Aug 2021August 13th Minor UpdateChanges: * Clicking and dragging with MMB pans the screen (except while placing objects). * The menu animation speed can be increased in Settings. * Compound regions can be selected by holding shift with a region selected and dragging to add a region. * Undo/redo interacts sensibly with cut/paste. * Added a "Duplicate with Wires" action (can be bound in Settings) * Key bindings can now include…In-game event9 Jul 2021Quality of Life and "Gravity" UpdateHello Warp engineers, A new update has arrived, featuring many improvements to quality of life as well as some new puzzles! Major Changes: * Revamped wiring menu now highlights connected networks and can be opened during simulation. * ...Now highlights network of connected wires. * ...Wires can be deleted between specified points by holding Ctrl. * ...Clicking and dragging while one node is sel…Steam news10 Jun 2021Warp Factory released!Hello Warp-engineers, Warp Factory has been released! This release heralds the end of the playtest and brings with it nearly a dozen new levels to rebalance the mid-game, integration with Steam Workshop, and utilities for dealing with saves and keybindings. Updates will likely be more gradual from here on out - though there are many ideas I still hope to bring into the game and will release as…