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IngnomiaNews0.7.1
Game update

0.7.1

Ingnomia · published 17 Nov 2019, 10:15 UTC

All newsPlayers around this dateRead on Steam

Pushing out a small update with some fixes for some small issues found in the last patch.

- fixed some definitions, flour, bone table
- fix saving/loading for larger data size
- fixed crash with removing stockpiles under constructed containers
- fixed workshops creating auto craft jobs even when they shouldn't
- fixed crash with deleting stockpiles
- fixed crash with too many gnomes on the profession overview list
- fixed crafting of automaton parts
- fix auto harvester for vegetables
- it's now possible to toggle the debug overlay, default key O
- added on screen item counts

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Game update15 Aug 20210.8.10Fixed · fix workshop getting stuck if job prerequisites are used elsewhere (#182) · fix half-height walls being completely flatGame update1 Aug 20210.8.9Fixed · fix trading of items without quality · fix data inconsistencies in trader UI · fixed potential failure of event spawns Added · center camera on event notificationsGame update13 Jun 20210.8.8Hi all, we just published a small update. Sadly there isn't a lot of new stuff here. Most of it has been on Steam for a while. This is mostly merging the sound test branch into the main branch so from here on we can work on the sound implementation as part of the main game. The initial sound implementation was done by u/condac who created these sounds in his garage with his child. So if anyone…