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Tenderfoot TacticsNewsPatch notes
Game update

Patch notes

Tenderfoot Tactics · published 28 Oct 2020, 00:22 UTC

All newsPlayers around this dateRead on Steam

Bugs bugs bugs, plus some love for ranged cone attacks.

  • Hopefully final fix to that incessant resolution reversion bug.
  • Fix (possibly only partial) to a bug that allowed you to access two memories at once.
  • Improvements to consistency in the code for combat turn order UI portraits. may fix some bugs and slightly improve performance.
  • Added up/down arrow keys to Bird's Eye tutorial.
  • Hopeful fix to the bug causing combat setup to get confused if you start an interior encounter right as a group of fog goblins attacks you.
  • Added support for +range trinkets interacting with cone shape spells like Dragonbreath, plus some VFX work to make it look right.
More from Tenderfoot Tactics

Other announcements

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Game update4 May 2026Quick fix to custom keymap save/load bugJust an eensy patch to fix a bug causing custom keymaps to not properly save/load.Game update22 Jan 2026Patch NotesBuild ID 21595066 This build is the first time we've brought our work from console porting back to Steam. Ideally there are not many noticeable changes other than improved performance, expanded settings, better text legibility on small screens, and bugfixes and usability upgrades. · Major upgrade of engine foundation · OpenGLCore --> Vulkan on Linux · OpenGLCore --> Metal on Mac · Rendering pip…Game update29 Jun 2021Patch notes - Sony gamepad users read this!6953036 Fixed a bug where Sony controllers did not have a default keybind for "Action 2". If you play with a Sony controller please go to your keybind menu (in the Settings menu) and assign Square to "Action 2", or reset it to the default preset. This input is useful for leaving caretakers in towns and, most importantly, for focusing on hovered goblins in combat and viewing their skill tooltips.