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The Last HavenNews[GLOBAL UPDATE] VERSION 1.10.03
Major update

[GLOBAL UPDATE] VERSION 1.10.03

The Last Haven · published 4 Oct 2021, 01:58 UTC · build 7469311

All newsPlayers around this dateRead on Steam

Hello friends!
For the past few months I've been working on a global update. Due to the scale of the changes in the project, it was impossible to release updates to the game. Finally, I can show you what I was working on:

- Strategic game mode on the global map (You can attack the enemy, attack its bases, capture entire provinces, soon you will be able to create fort-posts, extract rare resources, create logistics and more!)
- 9 new locations for random battles (battles on the global map)
- New civilian transport, armored vehicle
- Customization of the player's faction (flag, army uniform, police uniform, faction name)
- New building "Headquarters"
- New building "Repair and service point" (for the repair and production of vehicles)
- New research tree (vehicle production)
- Formation and delivery of supplies for the player's mobile units (through the "Headquarters" building)
- New minimap, fix hud
- Fixed some bugs at the location "City"
- Improved interface (added icons)
- Fixed many small bugs (in AI behavior, visual errors, etc.)
- Fixed selection of units
- New transport (SUVs, armored personnel carriers)
- Ability to install a machine gun turret on an armored personnel carrier
- Improved weapon guidance system (stationary guns)
- Due to the number of changes, all old saved games are not supported.

P. S.: The strategic game mode on the global map has not been completed yet, but the main work has been done. The system of outposts has not been created (in place of the locations captured by the player). There are no minimaps on random battles. Some text is not localized (English only now). AI will be significantly improved. That's all and much more coming soon!
Weekly updates await you, there is still a lot to do. Thanks for waiting, I hope you enjoy the new gameplay elements! Do not forget to leave reviews on the game page, this will be the best reward for me!

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In-game event13 Sep 2026[Update] Version 5.09.13Changes New weapons · Kar98k: damage 135; accuracy 3.3; rate of fire 1.65; range 2400 · Springfield: damage 140; accuracy 3.2; rate of fire 1.6; range 2400 These weapons can only be taken from enemies — they cannot be manufactured. Cemetery · Working radius removed — the building now covers the entire map · The interface now shows the number of burial slots: occupied / free · Fixed the building…Game update27 Apr 2026[Update] Version 5.09.12Added a range indicator when selecting buildings · Reworked all law descriptions: each now shows the exact numerical effects instead of a general text description · Fixed a critical bug that caused stationary machine guns to be removed from storage after a raid ended · Fixed a bug that prevented the settlement from consuming food · Fixed a bug where the cemetery's radius remained visible when t…Game update4 Dec 2025[Update] Version 5.09.11Increased population limits on all difficulty levels (+50 units). · Fixed incorrect camera movement behavior when using WASD. · Fixed an issue where the windmill stopped working after loading a save. · Fixed a problem where the camp failed to function after loading a save. · Fixed a bug causing built power lines to disappear when switching to the global map.