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IngnomiaNewsYear 3
Game update

Year 3

Ingnomia · published 24 Mar 2020, 22:24 UTC

All newsPlayers around this dateRead on Steam

As the first commit to the git repository was made on March 25th 3 years ago it is the unofficial birthday of Ingnomia and as every year I want to talk about what's going on and what to expect in the near future.

Right now the main topic is still and will be for quite a while the gui replacement which goes steadily but way slower than I want to. Mostly because I'm learning that stuff on the go and some outside distractions. As a freelance developer these are interesting times.

The main gui design is done by u/Elfusan
and I follow it more or less closely. The icons are done by u/lordhugh

Here's a video to show some of the new gui https://youtu.be/asLfjfBcI3c The main menu is just functional now and will get some pixel art background image and some better styling of course.

Other than that I got some programming help from discord user ext3h who already greatly improved rendering speed and some other parts of the game. So when this update finally is released there won't be just the new gui but quite a few performance improvements.

So even though there weren't any updates and most likely won't be for a while, rest assured work is still going on and it's shaping up nicely. There is a ui_rewrite branch on Steam were you can check out the new stuff and if you see any performance gains but be adviced the isn't really playable in that right now.

Thanks for your ongoing support, give a shout out to the guys mentioned here and stay safe.

More from Ingnomia

Other announcements

All news
Game update15 Aug 20210.8.10Fixed · fix workshop getting stuck if job prerequisites are used elsewhere (#182) · fix half-height walls being completely flatGame update1 Aug 20210.8.9Fixed · fix trading of items without quality · fix data inconsistencies in trader UI · fixed potential failure of event spawns Added · center camera on event notificationsGame update13 Jun 20210.8.8Hi all, we just published a small update. Sadly there isn't a lot of new stuff here. Most of it has been on Steam for a while. This is mostly merging the sound test branch into the main branch so from here on we can work on the sound implementation as part of the main game. The initial sound implementation was done by u/condac who created these sounds in his garage with his child. So if anyone…