Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SCP: Secret Laboratory›Events›Version 14.1.1 has been released.
Game update

Version 14.1.1 has been released.

SCP: Secret Laboratory · published 15 months ago

All eventsPlayers around this dateRead on Steam

Hello Site-02.

Today we are releasing our first minor 14.1.X update, primarily dedicated to some recently-reported issues.

Gameplay Changes

  • Added a new setting: ‘Voice Chat Distant Reverb’, controlling the muffling and reverberation of distant proximity voice chat.
  • Added a new setting: ‘Announcement Speaker Simulation’, controlling whether P.A. announcements attempt to play from the nearest speaker or broadcast globally.
  • Environmental Alarms in Heavy Containment Zone no longer blare indefinitely. Instead, they will trigger for 20 seconds under one of two scenarios: a grenade is detonated nearby, or a nearby player dies to an SCP/enemy of the Foundation.
  • These alarms can now be heard from approximately three rooms away.
  • Speakers should now be present below most environmental alarms.

Fixes and Improvements

  • Improved UI support on ultrawide screens.
  • Fixed Shotgun and 7-Shot Revolver sometimes not displaying hitmarkers when successfully dealing damage. (You weren’t going crazy!)
  • Fixed SCP-127’s containment chamber not having a custom icon on the SCP-079 map.
  • Fixed players being kicked when picking up an item that no longer exists.
  • Fixed items not being destroyed by the Pocket Dimension.
  • Fixed items not teleporting out of the Pocket Dimension.
  • Fixed custom keycards sometimes not showing permissions in the inventory.
  • Fixed a clipping ladder in SCP-049/173’s hallway.
  • The drawings in Class-D cells no longer float.
  • The whiteboards in Intercom and SCP-939’s containment chamber no longer float.
  • Fixed a pallet having the wrong collider size in the Forklift room.
  • Adjusted the height of a light source in WC-00.
  • Adjusted SCP pedestal light sources.
  • Fixed room being set to ‘null’ when spawning ‘CameraToy’ in the void.
  • Fixed room being overridden by ‘null’ in ‘OnServerStart’ when previously set by a plugin.
  • Fixed camera overlay becoming distorted when moving around.
  • Fixed ‘PlayerUsingItem’ not being called when a player consumed a candy from SCP-330.
  • Fixed ‘CanOpen’ property being ‘true’ when a player fails lock bypass in door interaction events.
  • Fixed ‘PlayerThrowingProjectileEvent’ cancellation causing a phantom grenade to be thrown, locking player inventories.
  • Added new 'ExecuteAs' server permission, granting permission to run the 'executeas' command.
  • 'executeas' will no longer allow targets to execute commands they would not have permission to run.

API Changes

  • Added player info area checks to a disguised SCP-3114, preventing them being distinguishable on servers which modify the info area.
  • Retired old ‘PlayerInteract’, with remaining mechanics utilising ‘InteractionCoordinator’ instead.
  • Added ‘bool’ property for ‘SSKeybindSetting’ to allow triggering for spectators and overwatch.
  • Fixed ‘SSKeybindSetting’ triggering while RA is opened and ‘PreventInteractionOnGUI’ is ‘true’.
  • Fixed incorrect player being sent through ‘PlayerPlacingBloodEventArgs’.
  • Added attacker reference to ‘PlayerPlacingBloodEventArgs’.
  • Added ‘OldRole’, ‘OldPosition’, ‘OldVelocity’, and ‘OldCameraRotation’ to ‘PlayerDeathEventArgs’.
  • Made ‘Damage’ property be modifiable on damage handlers.
  • Added a new hint parameter that allows plugin devs to animate hints by inserting animatable values in tags.
  • Publicised 'Camera' property for LabAPI.
  • Added events for adding/removing room connector wrappers on the LabAPI.
  • Virtualised 'Start' and 'OnDestroy' unity methods in Room Connector and derived types.
  • Added 'Throw' property to 'PlayerDroppingItemEventArgs' & 'PlayerDroppedItemEventArgs' events to allow devs to force throwing.
  • Added 'ForceCancel' to the request type to reset the grenade client-side. While this still requires it to be removed and added back to the inventory, the player no longer sees phantom grenades and is no longer forced to wait before being able to open the inventory again.
  • Added 'FpcScaleController', a player component in charge of synchronising player scale.
  • Added 'changescale' command.
  • Added 'Scp079Pinging', 'Scp079Pinged' and 'ServerRoundEndingConditionsCheck' events.
  • Fixed 'PlayerUnlockingGenerator' event not unlocking the generator if it is allowed via plugin.
  • Fixed 'Scp914ProcessedPickup' event output parameter always being 'null'.
  • Fixed 'WaveSpawning' event not allowing developers to remove users from the spawn wave.
  • 'FpcGravityController' refactored to function similarly to 'FpcScaleController'.

Thank you all for your continued support. Keep an eye out for more on the horizon.

See you in the dark.

More from SCP: Secret Laboratory

Other announcements

All events
Community24 Aug 2026SCP-953 Model & Abilities ShowcaseThe next permanent playable SCP has been a long-awaited addition that many of our players have been anticipating. As revealed in our devlog, that addition is being brought to Megapatch III with SCP-953. This deep dive will go through an overview of the abilities and gameplay of the next addition to the SCP roster. Note that anything shown below is subject to change, so details will be kept brie…Community17 Jul 2026The SCP-079 Plushie is Being Extended!Attention all Site-02 personnel! As of this week the SCP-079 plush has been fully funded and will be moving forward with production! Get your very own SCP-079 HERE! With the successful campaign of SCP-079 through the combined efforts of our dispatched MTF squads, our researchers plan to run a few more tests for an additional week before putting it back into into containment forever! You have un…Community26 Jun 2026Our Two-Faced SCP-079 Makeship Plushie!CONTAINMENT BREACH! Well, actually without any legs this computer isn't really going anywhere. But don't let appearances fool you. This SCP-079 plushie may have slightly less computing power than the real thing, but still demonstrates incredible intelligence when it comes to giving a running analysis of your performance in any game. Now is your chance to get your hands on our Makeship SCP-079 P…