A variety of balance changes, performance improvements, and fixes.
Changes
- When obtaining a harmony it now says what artifacts are combining
Balance
- Harrath’s Piece: Min Damage -2 -> -4
- Harrath’s Piece: Range 60 -> 40
- Arcane now converts Velocity to Range at a rate of 50%
- Glancing Blows: Velocity 15% -> 10%
- Ogrish Thumper: Blast Damage 50% -> 100%
- Max Fire Rate: 2400 RPM -> 4000 RPM
- Reworked how Projectile Count affects fire rate
- The Tresher now has +50% Blast Damage
- The Tresher: Min Damage -1 -> -2
Fixes
- Fixed Arcane projectile getting stuck and not disappearing
- Fixed the colliders for the Cyclops Boos being offset
- Fixed coloring and sorting issues on the shrouded cove
- Fixed a crash when pressing escape on the end round screen
- Fixed explosives always critically hitting
- Fixed enemies moving slower than intended if they were too far from the player
- Fixed Fire Rate display value not taking into account projectile count