
Please allow longer initial load times (1-2 minutes) when entering the main world!
(for better performance in game)
This is a relatively small patch that updates the game engine from Unreal Engine 5.4 to 5.6 - offering more optimized loading/streaming processes, less stuttering than previous versions of Doomwalker, and a higher more consistent framerate while playing.
Swapping hotbar slots now works as intended (no longer makes one of your abilities vanish).
Added combat info section to the companion tab of the character page (default 'C' key).
New mobs:
Horses and Dragons!
This is effectively a pre-patch for 0.4.0, bringing stability and performance inprovements and updates to the world and zones being worked on for next patch: Blackstone Pass and Kizuni Fen.
You can finally unlock the area atop the spire in Deathfall Ruins... unlocking more of your full potential as the Doomwalker and providing more background to the history of world and the forces at work within...
More grass types in the world including snow and wheat!
New mobs:
Griffons
I am trying to rush and get it out during the Summer Sale for you guys!
This will be a major content update with two brand new zones, tons of new quests, stories, loot and equipment, things to slay in glorious combat, and new developments to the main story!