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DoomwalkerNewsDoomwalker v0.5.1 patch notes
In-game event

Doomwalker v0.5.1 patch notes

Doomwalker · published 19 Aug 2026, 01:08 UTC · build 24808237

All newsPlayers around this dateRead on Steam

Remappable keybinds!

This is something many of you have been asking for a long time, so I am happy to finally introduce this feature into the game! Every key can be remapped besides the left and right mouse buttons, and WASD.

Play mode options

Originally, Doomwalker had movement controls like World of Warcraft (hold click to look, etc). Players now have the option to change this by pressing (TAB, by default), swapping between this "WoW" playstyle to one that automatically moves and looks with camera movement (IE more modern games like Elden Ring).

(ps. you can now press (middle mouse button) to lock onto a target.)

Crafting Recipes

Tons of crafting recipes have been added to the game and scattered through the world - allowing the player to collect them and decide how they play the game.

These recipes include health potions, thorn potions, throwing knives, and many more!

Quick Use Slot Redesign

The quick slot (default 'Q')has been redesigned.

Previously this was a static heal (30% max hp on 60s cooldown). You can now select what item is within that slot (my favorites are the throwing knives) and use them at will.

Day/Night Cycle

The world now has a day/night cycle instead of static lighting!

Updated Engine

Doomwalker now utilizes UE5.8, improving overall performance.

SO MANY BUG FIXES

There are over 100 bug fixes included this patch.
I wanted to write them all down but Im too lazy.

More from Doomwalker

Other announcements

All news
Major update24 Jun 2026Doomwalker v0.5.0 Patch NotesNew Zones Court of Eldreleth (level 30+) · A snowy mountain environment teeming with undead. · Home to the hidden "Temple of Shingamu" where you will face new challenges and learn more about the dark power you have been granted... Veilguard Keep (level 35+) · A once great castle, now boarded up and shrouded in mystery. Strange rumors have begun to circle around the keep and what lies within...…Major update21 Apr 2026DOOMWALKER v0.4.2 (and .3) patch notes and 2026 roadmapAfter a long break from developing Doomwalker (I spent most of the last 12 months working on my new game Project Starblade), WE'RE BACK BABY!!! HUGE Thank you again to all the early supporters who are helping this solo dev keep the lights on :) OK... Update 0.4.2 and 0.4.3 This patch is entirely an under-the-hood update that improves upon the majority of game systems and performance bottlenecks…Community22 Mar 2026New Doomwalker updates coming soon!!!After a long break from development working on my other game, PROJECT STARBLADE, Doomwalker is back!!! Big updates being announced soon. GET HYPED!!!