
COOP
Bugs in the loadout system have been fixed.
Fixed audio problems between Client Host
Fixed zombie sounds not coming to client
Fixed client minimap inconsistency
General
Optimization tweaks
DirectX 12 Gpu crash fixed
AI perception and pathfinding tweaks
New injection round added
To make the mission system understandable, the locations to be visited in missions have been marked as a region on the map.
Added a dialog when the character is approaching the location relevant to the mission
Things to do
Issue with health, infection, thirst and hunger bars not updating on the device screen.
Weapon recoil adjustments
Sound effects to indicate the state of the character
Dynamic music system
Feeling improvements