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Shadows of Chroma TowerEventsPLAYTEST ANNOUNCEMENT - APRIL 4TH
Community

PLAYTEST ANNOUNCEMENT - APRIL 4TH

Shadows of Chroma Tower · published 14 Mar 2025, 14:29 UTC

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PLAYTEST ANNOUNCEMENT: APRIL 4TH, 10 A.M. GMT-3


Gather your allies and sharpen your blades - Goldwheat has split into two major factions and it's up to you to decide who rises to power!

Choose Your Side


At the start of the playtest, players will have to align with one of the two major factions vying for control of Chroma Tower. Each faction offers unique benefits and has their own agenda.

  • The Grey Fellowship - They believe the Tower is a curse, a source of corruption that has shattered Goldwheat’s fertile lands and attracted nothing but greed and ruin. The Grey seek to study the Tower, undo its influence, and restore Goldwheat to its former glory. Their leaders - court scholars and knights - fear that no amount of magic or treasure is worth the growing threat the Tower poses to the world itself.
  • The Chromatist Order - To them, the Tower is a blessing - a wellspring of arcane wonders waiting to be mastered. They see the spreading corruption as a temporary challenge to be overcome like any other. Their goal? To harness its magick and wealth to elevate Goldwheat beyond its humble origins. Led by noblemen and religious leaders, they believe they have a divine duty to embrace the Tower’s power.


Territory Control


Every run matters. As you clear the Tower of the Archmage's minions, discover its secrets and extract treasures, your faction gains influence over different modules of the Tower.

  • Territories controlled by your faction will provide special bonuses. These may vary from hefty discounts and cheaper crafting costs to enhanced power and handy combat advantages.
  • Despite their non-aggression treaty meant to protect the citizens of Goldwheat from unnecessary carnage, Chromatists and Grey will still compete for control of the Tower! Specific territories are up for grabs and members of both factions will have to race to raise the most amount of influence and retain the disputed territories' bonuses so that they stand a chance at facing the Archmage's Lair and live to tell the tale.


Drive the Archmage Back


Deep within the Tower lies the Archmage’s Lairs, where his Chromatic Aberrations spread their twisted influence. Each conquered region brings your faction closer to these chaotic strongholds.

  • Corrupted Lairs – Expect enhanced enemy mutations, unpredictable magic, and intense challenges as you push deeper. If left unchecked, the Archmage’s forces can reclaim lost ground, undoing your faction’s progress!
  • Defend your Home - The Archmage will fight back. Both factions are subject to losing their conquered territories if they let the Lairs' raids reach them.


(For this playtest, Lairs will be normal maps with additional mutators that make the game more difficult. In the near future, Lairs will house raid bosses meant to be fought by parties of up to 10 players)

Write the Future of Goldwheat


Each season will shape the evolving story of Shadows of Chroma Tower. Your faction’s victory could determine new features, items, recipes, and enemies for future iterations.

  • Will the Grey Fellowship succeed in purging the Tower’s corruption and returning Goldwheat to its prosperous past?
  • Will the Chromatist Order master Chromatic Magick without succumbing to its influence, unveiling an entire new reality for all to see?


The fate of Goldwheat is in your hands. Make your mark, and fight for your faction!

PS: This playtest was originally meant to start on March 28th, but due to the complex nature of F&T, we decided it was best to postpone it by a week in order to deliver a more polished experience to our players. In good news, postponing it by a week also means we get to showcase some more new content throughout the playtest! Stay tuned for sneak peeks

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