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Star Fire: Eternal Cycle›Events›Element Refinement Update – Customize Your Core, Unleash Your Power!
In-game event

Element Refinement Update – Customize Your Core, Unleash Your Power!

Star Fire: Eternal Cycle · published 10 months ago

All eventsPlayers around this dateRead on Steam

💥 Another Major Feature Arrives!

We know many of you have experienced this:
you finally get the perfect Core affix, but the element isn’t what you want.

Well, that problem is now officially solved!


🧬 New Feature: Element Refinement

After the update, a brand-new button — “Refine Element” — will appear in the Core Reforge menu inside the Core Synthesizer shop.

This option allows you to reroll a Core’s elemental type without changing its core affix!

Even better — this process does not consume in-run resources, only meta resources (costs 60 Dark Crystals, with no increasing cost).

Your Dark Crystals have found a new purpose — and your builds just got stronger!
We can’t wait to see players push even higher floors in Endless Mode!


⚔️ Gameplay Updates

  • [Optimization] “Rage Attack” has been officially renamed “Ultimate Skill” for easier understanding.

  • [Enhancement] Frying Pan: Max stack count increased to 30.

  • [Optimization] The Elemental Synergy Compendium is now unlocked by default.

  • [Optimization] Reduced Stage 4 boss HP by ~15%.

  • [Optimization] Reduced Final Boss HP in Difficulty 4 by ~25%.


🧿 Core Element Balance Adjustments

❄️ Ice

  • [Affix] Ice Soul Arrow: Bonus damage on Freeze increased 60% → 80%.

  • [Affix] Ice Soul Mask: Trigger condition changed from “after 3 Freezes” → “after 2 Freezes”; animation and damage activation sped up.

  • [Affix] Ice Soul Necklace: Effect changed from “+30% Weapon Damage” → “+10% Final Damage.”

  • [Synergy Lv.4] Frost AoE radius bonus increased 20% → 50%.

🪨 Earth

  • [Affix] Solid Shield: Changed bonus from Crit Rate → Final Damage.

  • [Affix] Solid Shoulder: Weapon Damage bonus 20% → 40%, lasts 30s, stacks up to 5 times, persists to next room.

  • [Affix] Solid Gauntlet: Weapon Damage bonus 60% → 90%.

  • [Synergy Lv.2] Damage boost now lasts 60s and persists to next room.

⏳ Time

  • [Affix] Time Reset: During Perfect Dodge, Heavy Attack Damage bonus 100% → 150%, Rage recovery 10% → 30%.

💧 Water

  • [Synergy Lv.3] Removed “Wave Step duration +2s” effect.

🩸 Blood

  • [Affix] Blood Curse: Max stack count increased 10 → 150.

  • [Synergy Lv.3] Added new effect: +15% Movement Speed.

  • [Synergy Lv.5] Max HP bonus 3000 → 4000.

  • [Synergy Lv.6] “Blood Seed” damage increased from 200% → 400% of Max HP.

💰 Gold

  • [Affix] Golden Sword: Removed gold limit cap.

  • [Synergy Lv.2] Falling Gold total damage 200% → 250%.

  • [Synergy Lv.4] Damage tick rate changed from 1s → 0.5s.

  • [Synergy Lv.6] Damage tick rate changed from 1s → 0.5s.

⚡ Thunder

  • [Affix] Storm Summon: Damage 900% → 1200%.

  • [Affix] Overload Thunderstorm: Now each lightning orb hit has a chance to deal +900% Lightning Orb Damage.

  • [Synergy Lv.2] Lightning Orb damage 300% → 400%.

🌪️ Wind

  • [Affix] Wind Cannon: Duration 30s, stacks up to 30, persists to next room.

  • [Synergy Lv.2] Trigger rate 15% → 30%, damage 300% → 450%.

  • [Synergy Lv.3] New effect: each Dash has a 30% chance to restore one Dash charge.

  • [Synergy Lv.5] Dash Attack Damage bonus 100% → 300%.

  • [Synergy Lv.6] “Tornado” damage 500% → 900%, now has tracking capability.


⚙️ Other Improvements

  • [Optimization] Adjusted some font sizes for better display on PC.

  • [Optimization] Full Steam Deck compatibility added.

  • [Optimization] Added new icons for Ultimate Equipment.

  • [Optimization] Replaced the main menu character model for a cleaner look.


🐞 Bug Fixes

  • [Fix] Fixed an issue where multiple levels could be selected simultaneously in stage selection.

  • [Fix] Fixed an issue where the Compendium tabs could fail to switch properly.

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