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Star Fire: Eternal Cycle›Events›Fixed several bugs
Game update

Fixed several bugs

Star Fire: Eternal Cycle · published 8 months ago

All eventsPlayers around this dateRead on Steam
  • [Fix] Fixed an issue where confirming card selection with a controller could accidentally trigger a dodge.

  • [Fix] Fixed an issue where, under extreme conditions, two main characters could be loaded into combat simultaneously.

  • [Fix] Fixed an issue where the Insect Core unlock item could be picked up abnormally.

More from Star Fire: Eternal Cycle

Other announcements

All events
In-game event19 Mar 2026New Greatsword Weapon + New Skin~New Weapon: Judgment Greatsword The new weapon we mentioned earlier is finally ready—no more empty promises from us. · This weapon features a unique heavy attack charging mechanic: hold to charge for massive damage! · It also comes with over a dozen exclusive modifiers and special passive effects—try it out in-game! New Skin: Nimble Sprite A brand-new skin has arrived! What do you think? Others…In-game event12 Feb 2026Lunar New Year Sale & Update!New Skin “Redemption Nun” A brand-new free skin arrives with this update! Check out the visuals! Gameplay \ Added “Auto Target Lock for Normal Attacks” for ranged weapons (enable in Settings). \ Added a “One-Button Rage Attack” option. Original controls remain available. Default keys: Keyboard O, Controller RT. \ Health Potion update: Increasing max HP now also restores the corresponding HP. \…In-game event8 Jan 2026Add one-time potions, V-Sync, and auto-socketing features\ Adjusted the BOSS difficulty curve to make progression smoother. · \ Fixed an issue where the Staff Shadow proc chance was displayed incorrectly. · \ Removed the flying ability from the final boss on Difficulty 4. · \ The settings panel can now automatically socket uninstalled gems. · \ After the shop is sold out, it will now sell one-time temporary enhancement potions. · \ Removed the frame…