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The Karters 2: Turbo ChargedEventsWeekly Update #20 (v0.1.20.3) - Tons of Fixes & Improvements
In-game event

Weekly Update #20 (v0.1.20.3) - Tons of Fixes & Improvements

The Karters 2: Turbo Charged · published 19 Jan 2026, 23:53 UTC · build 21561959

All eventsPlayers around this dateRead on Steam

Hello everyone,

This week’s update brings a lot of new fixes and improvements. Sorry for not releasing it during the weekend, but sometimes we encounter unexpected issues, and we don’t want to release a build without properly fixing them.

Please make sure you are running version v0.1.20.3.


Stutter Fix (not confirmed yet)

We saw reports on Steam Discussions and Discord that since v0.1.19, the game was stuttering from time to time during races.

We believe we have found the issue that was causing this during races and other modes.
(To our knowledge, Time Trials should not have any freezes during gameplay.)

We are not 100% sure that this fixes the issue for everyone, so if you had this problem before, please let us know in the comments.
Make sure you are using v0.1.20.3 when testing.


Mods

  • Fixed hot reload 1-second delay

  • Fixed config generation stuck bug


Presets

  • Fixed vanilla version of new presets not being randomized

  • Added AI preset syncing for online

    • From now on, everyone in the lobby will see the same AI presets

    • Notice: If you don’t have the required mods, the game will show the vanilla preset

    • Vanilla versions of presets may still show the same character for other players if they were created before this fix (unless you already customized them yourself)

    • This has now been fixed for new presets, but existing vanilla presets must be manually edited if you want to correct them

  • Fixed incorrect preset trail display and rendering on characters without trails


Screenshot Feature

  • Heavily optimized

  • Should no longer crash, even on low-end devices


Map Loading Error Dialog

  • Implemented a new map loading error dialog

  • The game will now show which map caused the issue

  • This allows you to:

    • Change the map in offline mode

    • Re-enter the lobby in online mode


Duels Adjustments

  • Community-voted maps are now included in the Duels map pool


“Missing Mod” Dialog

  • Added a new “Download All” option


Lobby Performance

  • Optimized lobby performance

  • The lobby should now run faster, especially on low-end devices


Keyboard

  • Replaced the old full keyboard design with a new one in the clan rename screen

  • Visually adjusted the numeric keyboard

  • Added a Backspace button

  • Added keyboard support to the numeric keyboard


Gameplay-Framerate-Dependent Fixes

  • Fixed bounce ground height being inconsistent at different framerates

  • Fixed continuous boost ground stacking incorrectly
    (was giving ~15% more speed than intended)

  • Fixed teleporter arc height being inconsistent at different framerates

  • Fixed respawn drone timing being framerate-dependent


AI Fixes

  • AI no longer fights movement during ziplines and bezier teleporters

  • AI inputs are now properly disabled during all teleport types

  • Added post-teleport stabilization to prevent backward snapping


Online & Multiplayer (Last Week Hotfix)

  • Fixed spectators getting softlocked after online races
    → They now properly return to the lobby with other players

  • Fixed the game not auto-exiting to the menu when errors occur in online rooms


Thanks everyone!

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