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Darza's Dominion›Events›Patch 38: New Loot System, MASSIVELY Buffed Loot, New Dungeon, Balance, and More
Major update

Patch 38: New Loot System, MASSIVELY Buffed Loot, New Dungeon, Balance, and More

Darza's Dominion · published 20 months ago

All eventsPlayers around this dateRead on Steam

With the release of the new Winter Prison dungeon and the introduction of Contribution Loot, this update brings exciting changes, bug fixes, and balancing to Darza's Dominion. Here's the full breakdown:

New Content

  • Added the Winter Prison dungeon.
  • Released the Winter Prison Pack.
  • Added a new setpiece in the Frozen North, which drops the Winter Prison dungeon.
  • Added the Contribution Loot system, incentivizing player involvement during boss encounters. To read more about Contribution Loot, here is how Typ described it.
  • Contribution Points are awarded for hitting a boss during specific health segments.
  • Damage Points are awarded based on the percentage of damage dealt.
  • Healing Points are awarded based on the amount of healing provided during the encounter.
  • Placement multipliers reward top performers, with solo players receiving top-tier rewards automatically.
  • Converted Darza, Dungeon, Dominion Event Clock, and Seasonal Event bosses to Contribution Loot tables.
  • Significantly adjusted loot rates and multipliers, with most changes being buffs.
  • Added guaranteed top-tier drops for highest contributors.
  • Replaced Gem Fragments with fully Fused Gems across all sources.
  • Added bonus gems and adjusted drop rates for keys across various dungeons.

Balance Changes

  • Removed Dexterity Bonus from Tiered Talismans.
  • Changed Speed Bonus scaling for Tiered Talismans (t6: 4 → 5).
  • Added an Armor Break Linger to Tiered Talismans, matching Fury and Invisibility durations.
  • Reduced Invisibility Duration for Tiered Talismans (t0: 2.5s → 2.0s, t6: 5.5s → 5.0s).
  • Reduced Cooldown Duration for Tiered Talismans (3.0+s → 2.0s above Invisible duration).
  • Increased Mana Cost for all Tiered Talismans by 15.
  • Reduced Projectile Speed for Tiered Daggers (18 → 16).
  • Reduced Projectile Lifetime for Tiered Daggers (0.3 → 0.219).
  • Increased Average Damage for Tiered Daggers (t0: 40 → 56, t6: 200 → 272).
  • Reduced Lifetime of Elkendire Impaler (0.44 → 0.4311).
  • Increased Damage of Elkendire Impaler (220 → 288).
  • Reduced Gain Delay of Recluse (0.18 → 0.15).
  • Reduced Lifetime of Recluse (0.5 → 0.45).
  • Increased Damage of Recluse (140 → 175).
  • Reduced Lifetime of Champion's Assegai (0.46 → 0.39).
  • Reduced Gain Delay of Champion's Assegai (0.42 → 0.35).
  • Increased Damage of Champion's Assegai (165 → 218).
  • Reduced Lifetime of Beast Twinfang (0.25 → 0.2223).
  • Increased Damage of Beast Twinfang (120 → 157).
  • Reduced Lifetime of Desert's Fang (p1/2: 0.3 → 0.2815, p3/4: 0.4 → 0.35).
  • Increased Damage of Desert's Fang p4 (440 @ 10% ROF → 1060 @ 10% ROF).
  • Increased Max Vitality for Assassin (55 → 65).
  • Increased Max Wisdom for Assassin (50 → 60).
  • Reduced Max Speed for Assassin (75 → 70).
  • Increased Max Health for Wyrm Rider (550 → 600).
  • Increased Max Vitality for Wyrm Rider (50 → 60).
  • Reduced Max Dexterity for Wyrm Rider (65 → 60).
  • Increased effectiveness of Armored buffs on enemies (50% armor increase per level).
  • Reduced the curve and speed of projectiles shot by Skeletal Vultures in Harbinger's Oblivion.
  • Increased lifetime of Skeletal Vulture projectiles in Harbinger's Oblivion.
  • Increased damage of enemies in Alien Outpost.
  • Slightly increased amount of time between Big White Blasts during multiple States at Darza
  • Reduced Duration of Bleeding from White Slash at Darza (1.4s → 0.6s)
  • Increased Rotation Angle of White Slash Spiral during Spiral State at Darza (18 → 25)
  • Increased amount of time between White Slash Spiral during Spiral State at Darza (0.07s → 0.1s)
  • Reduced Projectile Count of Big White Blasts during Burst State at Darza (4 → 3-4)
  • Increased Delay of State Change after Red States end at Darza (0.5-1.0s → 1-1.5s) for more downtime between States.
  • Increased Projectile Speed of Big White Blasts at Darza (12 → 12.25)

Bug Fixes

  • Fixed certain bosses dropping Hallowed Essence incorrectly.
  • Fixed loot not dropping in some cases (e.g., potions).
  • Fixed HP scaling on Granta's potion gifts.
  • Fixed various memory leaks and crash issues.
  • Fixed Rhino's movement (again).
  • Fixed tooltip affixes now displaying icons.

Miscellaneous

  • Added objective contribution points for idols in Harbinger's Oblivion and Shrine of Devas.
  • Performance optimizations in the Dominion.
  • Retired all attainments relating to Gem Fragments.
  • Cardinal minibosses now respawn every 7.5–10 minutes.
  • Updated behaviors for Old East's Champion miniboss.
  • Updated behaviors for Frozen North's Abominable Yeti miniboss.
  • Added dungeon completion visuals to The Reach.
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