MGCM Combat Edition - DLC char : Nymph · published

@Overall
- Due to the upcoming EVO JAPAN tournament, adjustments have been limited to those that do not affect battle balance.
- New character "Shinji Tamaki" has been implemented. While he can generally be selected by pressing the D or W button while the cursor is on Hanabi Tamaki, the character will now also appear at the bottom of the screen to coincide with the EVO JAPAN demo.
- Adjusted the input priority for simultaneous button presses (A+B+C or W+C) of all characters' "True Power" to reduce accidental throws.
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@Riri
- Adjusted the priority of Drive Bullet to be lower than Overtake only when using simplified input. This reduces accidental Overtakes while maintaining simplified input.
@Hanabi
- Fixed a bug with some sound effects in individual endings.
@Kamisaman
- Fixed a bug where the timing of the hitbox expansion during the wake-up motion differed from other characters, preventing some set plays from being executed.
@Vivian
- Added an explanation about the Archetype Engine to the command list.
- Changed the walking animation only when the speed buff is active.
- Fixed some bugs in the hit animation.
- Adjusted the crouching animation effect.