New: Bevel v2 available as Experimental.
New: Boolean Operations available as Experimental.
New: Modifiers (Non Linear Deformation and Extrude Along) as Experimental.
New: Spline System (Requires Modifiers to be enabled).
New: Extrude now has Inset option.
New: Split now has 2 more options .
New: Drop to Floor (G Key) and Drop to Floor Physics (Ctrl G Key).
New: Ruler for transforms.
New: PLY and STL format import (Import only).
New: Blendshape authoring.
New: Submesh isolation.
New: Toggle Skinnedmesh wireframe rendering.
New: To Circle Action.
New: Rogue Vertex Selection.
New: GPU Gizmo Rendering for performance and and capacity as Experimental.
Improved: Soft Selection UI, and more curves.
Improved: Hole closing with bridge heuristics expanded to prevent flipped faces.
Improved: Knife Tool gating and improved heuristic for cleaner topology.
Improved: Box Selection performance and pixel perfect accuracy.
Improved: Selection persistency between mode changes.
Improved: Normal calculation algorithm, faster, and is able to handle degenerate faces.
Improved: Skinned Mesh Scale handling and repair.
Improved: Mesh Clean up with more useful repair methods.
Improved: Configurable History capacity.
Fixed: Additive Scene Loading removing existing materials.
Fixed: Undo deselecting last selection.
Fixed: Selection history getting contaminated between face and edge.
Fixed: Children scaling with parent freeze.
Fixed: Children offsets when parent pivots change.
Fixed: Material sync breaking after accelerated mesh operations.
Fixed: Knife Tool Gizmos not scaling properly.
Fixed: FBX UV channel contamination at export.
Fixed: Child isolation hiding the target.
Fixed: UV concave face infill rendering.
Fixed: Scroll wheel not responding to outliner scroll request.