Release Notes
New: Reworked Mesh Data Structure. 5-10x performance boost.
New: Snow Mesh Generation.
New: Trimsheet tmeplates.
New: Normal Baked Bevels.
New: Spline support for shape.
New: Live Spline update for extrude along.
New: Shrinkwrap.
New: Smooth Action.
New: Duplicate selected faces (Ctrl D).
New: Sub 1 Unit grid.
New: Smart Bevel for Boolean Operations.
New: Asset Library.
New: Auto Rig (Experimental).
New: Disk Unfold.
New: Asset Library.
New: Reworked Cloth Simulation, improved speed, quality and features.
New: Dedicated Right Click Radial Bar for UV Viewport (Hold Ctrl Right Click)
New: Reworked Quad and Triangle Remesher.
New: Spline generated on selected edges.
New: Echo system for mirror and mesh repeats.
New: Cluster Handle.
New: Extrude Along Circle.
New: VAT Export and HDRP/URP package for playback.
New: Physics Animation.
New: Softbody placement (H Key).
New: Topology aware subdivision.
Improved: Automatic Normal.
Improved: More performant History support.
Improved: UV render performance.
Improved: Primitive generation and parameters for hollow mesh.
Improved: UV Unfold capability and frame stability.
Improved: Vertex Snapping respects isolation.
Improved: Boolean Operation performance and n-gon parameter.
Improved: Async budget and responsiveness.
Improved: Destruction performance and quality.
Improved: Packing and LNS Packing quality.
Improved: UI Bounds.
Improved: Mesh Text Generation and options.
Fixed: Some Gizmos rendering over panels.
Fixed: Gizmo on scene handles are now all screen space.
Fixed: Some unnecessary context menu items presented for Assembly Components.
Fixed: Inputfield scene state contamination.
Fixed: Knife snapping projection out of screen space.
Fixed: System Bar menu options Go To Bind Pose and Unbind not triggering.
Fixed: Right Context Menu Flicker.
Fixed: Modifier mesh corruption.
Fixed: Rigged FBX model import offset.
Fixed: Box select cancellation conflict.
Fixed: Blendshape related application crash.