Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
For The King II›Events›Hotfix #1.8.10
Game update

Hotfix #1.8.10

For The King II · published 12 months ago · build 19964542

All eventsPlayers around this dateRead on Steam

Greetings Adventurers! 

First off, we’d like to send a huge thank you to everyone who has played the new adventure, The Child Of Chaos, and with the new characters, the Toymaker and the Fortune Teller, as well as the additional new content. The feedback has been fantastic, and we love hearing how well they’ve been received. 

Today, we have a hot fix to address a few issues raised by the community with this release: a few soft locks, the weapon unlocks for the Toymaker and the Fortune Teller, and a couple of localization issues in German have been cleaned up. 

Softlocks

  • Fixed a softlock that could happen with the Toymaker if they ate a status imbue hot dog and then activated their combat skill Plaything.

  • Fixed a softlock that could happen with the Toymaker if their Plaything ability attempted to capture the soul of an exploding barrel. 

  • Fixed a softlock that could happen on the overworld at night when the game attempted to spawn a specific encounter. 

  • Fixed a softlock on Chapter 1 and Chapter 5 that could occur on saved games that were loading into a dungeon (ie, Chapter 1 Sewer) and then coming out of the dungeon into a new area. These save files can now be loaded into and continued as expected. 

  • Fixed a softlock that could occur in a dungeon if the party attempted to enter a room with a Dead Adventure and the Dead Adventure didn’t have a main hand weapon equipped.

Gameplay

  • Fixed an issue where the Scrounge skill, from the Hobo or pet rat, could find specific quest items. 

Controller 

  • Fixed an issue with the Controller Layout menu not always correctly highlighting the Close option.

UX/UI

  • Fixed an issue where the Chaos Generator encounter may not always show a Pass option when playing in a local co-op or online game. 

  • Fixed an issue where Pogey could display a white lens flare within their pet menu.

  • Fixed an issue where exploding barrels wouldn’t always despawn after exploding. 

Lore Store

  • Fixed the issue where the adventure complete weapons for the Toymaker and the Fortune Teller were not correctly unlocking in the Lore Store. If anyone has completed an adventure with either of these new characters, this fix should retroactively unlock the new weapons in the Lore Store to be purchased for the standard loadout value of 8 Lore Points.

Localization

  • Fixed the issue where the Child Of Chaos description in German was being displayed in French. We also fixed a few other minor German translations in this adventure.

  • Fixed a missing localization string in all languages if the player were to advance to a certain part of the story AND found a particular quest objective in a particular order.

Crossplay

  • We are continuing to work hard internally to bring crossplay back on for all platforms.

Thank you again to our amazing community - new and returning players alike! We look forward to hearing more great stories regarding the new content. 

⚔️IronOak Games 

Join the IronOak Games and For The King community on:

➡️Reddit

➡️Discord

➡️BlueSky

➡️Twitch

➡️TikTok

➡️Instagram

➡️Facebook

➡️X

More from For The King II

Other announcements

All events
In-game event30 Jul 2026Smoke & Steel Cosmetic Pack now live!Greetings Adventurers, Through the shadowy smoke, the steel of courage and honour rises. Today, the Ninja Cosmetic Set and the Samurai Cosmetic Set arrive in Fahrul as part of the new Smoke & Steel Cosmetic Pack! Alongside the new DLC, we have a host of bug fixes and changes introduced in today’s patch. And if you’re yet to check out our Roadmap announcement from earlier in the week, be sure to…Community28 Jul 2026Smoke & Steel Cosmetic Pack and more For The King II content to come!Adventurers! We are so excited to announce the reveal of the Smoke & Steel Cosmetic Pack, including a range of Ninja and Samurai-themed cosmetics for you and your party! Not only are we happy to reveal this imminent launch on July 30th, but we've got more to share on upcoming content with our 2026 Roadmap featured below! We'll have more to share about upcoming content tomorrow (July 29th) over…Game update23 Jun 2026Patch #1.13.4 - Vessel launch fix.Greetings Adventurers, Today’s update fixes a softlock that could occur when selecting “No” when being prompted to launch a vessel from a boat deed. Players will be able to continue their previously saved game runs with no issue. Softlock · Fixed a softlock that could occur when selecting “no” on the launch a vessel prompt from a port. A big thank you to all those who spend time in Fahrul. We a…