Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Morhval: Ravenglaire›Events›Controller & Horse Racing Improvements
Game update

Controller & Horse Racing Improvements

Morhval: Ravenglaire · published 10 days ago

All eventsPlayers around this dateRead on Steam

Hello everyone!

A small follow-up update is now live, focused mainly on controller usability and a few improvements to horse racing.

A special thank you to Dethdagon66 for continuing to test the controller support and reporting some of the rough edges introduced with the latest update. That feedback helped me identify several things that worked technically, but still didn't feel natural enough when actually playing with a controller.

Improved Controller Map Navigation

The world map has been reworked again for controllers.

Left Stick now controls a free cursor across the map.
The cursor softly snaps to nearby destinations, making locations easier to select.
Right Stick pans the map.
L2 / R2 zoom out and in.
Map movement now follows a more natural direction.
Destinations can be inspected and confirmed entirely with the controller.
Fast travel navigation has been adjusted to work consistently with this system.

The goal is for the map to feel like an actual controller interface rather than a mouse interface being indirectly controlled with a gamepad.

Text Scaling & Interface Fixes

Increasing the interface/font size could cause some dialogue boxes and other windows to extend beyond the screen.

UI windows now recalculate their layout when text size or resolution changes, and large interfaces are constrained to the visible screen area.

Scrollable content will remain accessible instead of pushing the interface offscreen.

Horse Racing Improvements

Horse races also received a few adjustments:

Camping/resting is now disabled while a race is active, preventing an unintended stamina exploit.
Your current race position is now displayed during the race, such as 2/6 or 5/6, and updates as positions change.

These are relatively small changes individually, but they should make both controller play and horse racing considerably smoother.

Thanks again to Dethdagon66 for the detailed feedback, and to everyone playing and reporting issues during Early Access!

More from Morhval: Ravenglaire

Other announcements

All events
Major update7 Sep 2026MORHVAL 0.3 — Dragons, Living Territories, Faction Warfare & Beyond the VeilFirst of all, I want to apologize for this update arriving later than I originally planned. 0.3 became much, much bigger than I expected. Every time I thought I was close to finishing it, I found another system that I wanted to expand, another rough edge that needed work, another bug that bothered me, or another part of MORHVAL that simply deserved more attention. At some point, this stopped fe…In-game event1 Sep 2026Update 0.2.9 — Nailcross, City Allegiances & StabilityA new update for Morhval: Ravenglaire is now available. This update expands one of the systems I have wanted to develop for a while: making the cities of Ravenglaire feel less like static locations and more like places whose future can actually be influenced by the player. Nailcross Nailcross is a brand-new city introduced in this update, and one of the first settlements built around the new Ci…In-game event28 Aug 2026Update 0.2.8: Full Controller Support, Contract Boards and New Bounties!Hello everyone! Update 0.2.8 is here, and this one brings some pretty significant changes to how Morhval plays. Full Controller Support As requested by Dethdagon66 , Morhval can now be played entirely with a controller. This includes regular gameplay, combat, inventory management, dialogue, maps, fast travel, character menus, shops, journals, spell menus, saving and loading, camping and other i…